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Update 1.57: Weapon and Equipment Changelog

By [Ankama]DOFUS-Touch - ANKAMA - November 29, 2022, 12:00:17
DevTracker AnkaTracker
This is the changelog for weapons and equipment in Update 1.57.

Jellicape
  • Prospecting: 6-20 -> 11-20
  • Range: 1-2 -> 1
  • Power (added): 26-35
  • Vitality (added): 41-60
  • Lock penalty (added): 10

Hooded Cloak
  • Vitality: 31-40 -> 61-80
  • Fire damage (added): 3-5

Cape Huccino
  • Damage -> Fire damage

Feudala Cloak
  • Vitality: 61-80 -> 81-100
  • Wisdom: 21-25 -> 21-30

Ouassingual Cape
  • Vitality: 61-80 -> 81-100
  • Agility: 21-25 -> 31-40
  • Power: 7-70 -> 11-20
  • Fire damage (added): 2-3
  • Air damage (added): 2-3

Ragoat
  • Lock penalty (added): 6-10
  • % Fire resistance (added): 3-5
  • Critical Damage (added): 9-12

Deadly Night Cape
  • Fire damage (added): 9-12
  • % Water resistance (added): 4-6
  • Damage: removed
  • Heals: 5-7 -> 11-15
  • Range (added): 1

Chee Cape
  • Damage: removed
  • Trap Power: removed
  • Air damage (added): 5-8
  • Earth damage (added): 5-8
  • Neutral damage (added): 5-8
  • Power: 6-10 -> 31-40

Preposter Wrap
  • Critical Hits: 4-5 -> 4-6

Lethaline's Cloak
  • % Water resistance (added): 4-6

Crushed Velvet Cape
  • % Neutral resistance penalty: 11-15 -> 6-10
  • % Water resistance (added): 3-4

Crowish Belt
  • Vitality (added): 101-150
  • Earth damage (added): 4-6
  • Initiative: 181-330 -> 151-300

Stringsecticide
  • Initiative: 201-300 -> 301-400
  • Intelligence: 31-50 -> 41-60
  • Critical Hits: 2-3 -> 3-4
  • Neutral resistance (added): 11-15
  • Water resistance (added): 11-15
  • MP Parry: 5-8
  • Fire damage (added): 7-10
  • Damage: removed
  • Heals: 6-10 -> 11-15

Sleet Belt
  • Power (added): 21-30
  • Wisdom: 36-50 -> 31-40
  • Prospecting: 6-10 -> 11-15
  • Damage: removed
  • Fire damage (added): 7-10
  • Air damage (added): 7-10
  • % Water resistance: 5-8
  • Range (added): 1

Celestial Bearbarian Belt
  • Fire resistance: 8-12 -> 11-15
  • Earth resistance: 8-12 -> 11-15
  • Neutral resistance: 8-12 -> 11-15
  • Water resistance: 8-12 -> 11-15
  • Air resistance: 8-12 -> 11-15
  • Vitality: 251-300 -> 301-350

Anium Ligature
  • % Neutral resistance (added): 4-6
  • % Water resistance (added): 4-6

Lethaline's Belt
  • Power (added): 21-30
  • % Fire resistance (added): 7-10

Father Whupper Belt
  • Pushback damage (added): 16-20
  • Critical Damage (added): 7-10

Sulik
  • Vitality: 301-400 -> 251-300
  • Initiative (added): 201-300
  • Earth resistance (added): 6-10
  • Water damage (added): 5-8
  • % Air resistance (added): 5-7
  • % Fire resistance (added): 5-7
  • AP Reduction (added): 3-5
  • Critical Hits (added): 4-6
  • Range (added): 1
  • Damage reflection: removed

Nee Cap
  • % Air resistance: 6-10 -> 3-5
  • % Water resistance: 6-10 -> 3-5
  • Fire damage (added): 4-6
  • Air damage (added): 4-6

Kracker Cap
  • Agility (added): 31-50
  • Air damage (added): 4-6

Solomonk
  • Trap damage: removed

Palishat
  • % Air resistance: 6-10 -> 3-5
  • % Water resistance: 6-10 -> 3-5
  • Prospecting: 11-15 -> 6-10
  • Power (added): 21-30
  • Damage (added): 3-4
  • Initiative (added): 301-400

Gaddie's Hat
  • % Water resistance: 6-10 -> 4-6
  • % Neutral resistance: 6-10 -> 4-6
  • Critical Hits (added): 4-6
  • Pushback damage: 11-15

Clay-headed Giant's Helmet
  • Trap damage: removed
  • Trap Power: removed
  • Range (added): 1
  • Critical Hits (added): 2-3
  • % Air resistance: 6-8 -> 3-5
  • % Earth resistance: 6-8 -> 3-5

Wheritz Hat
  • Vitality: 201-250 -> 151-200
  • Damage: 6-10 -> 3-4
  • Initiative: 1500 -> 801-1000
  • Power (added): 21-30
  • Dodge (added): 5-8
  • Critical Damage (added): 11-15

Royal Tofu Crown
  • % Earth resistance penalty: removed
  • AP penalty: removed
  • % Air resistance: 6-8 -> 4-6
  • Lock penalty (added): 6-10
  • Dodge (added): 5-7

Tynril Hat
  • Intelligence penalty: removed
  • Agility penalty: removed
  • Strength penalty: removed
  • Chance penalty: removed
  • Critical Damage penalty (added): 30
  • Critical Hit penalty (added): 10
  • Initiative (added): 601-800
  • Damage (added): 7-10
  • Power (added): 21-30
  • Range (added): 1

Jester Hat
  • Air resistance: removed
  • Fire resistance: removed
  • % Air resistance: 8-12 -> 3-5
  • % Fire resistance: 8-12 -> 3-5
  • MP Reduction (added): 9-12
  • Air damage (added): 7-10
  • Fire damage (added): 7-10
  • Damage: removed
  • Prospecting: 11-15 -> 6-10

Zoth Sergeant Mask
  • % Neutral resistance penalty: removed
  • Damage: removed
  • Water damage (added): 5-7
  • Critical Hits: 4-5 -> 4-6
  • Critical Damage (added): 9-12
  • % Water resistance: 6-10 -> 4-6
  • % Earth resistance: 6-10 -> 4-6

Zoth Girl Hat
  • Vitality (added): 101-150
  • Damage: removed
  • Air damage (added): 5-8
  • Prospecting: 11-20 -> 11-15
  • % Neutral resistance: 6-10 -> 3-4
  • % Air resistance: 6-10 -> 3-4
  • Summonings (added): 1

Zoth Master Hat
  • Wisdom: 31-50 -> 31-40
  • Heals: 6-10 -> 9-12
  • Damage: removed
  • Fire damage (added): 5-8
  • % Air resistance (added): 5-7
  • Range: 1 -> 2
  • Prospecting: 16-25 -> 11-15
  • Power: 16-25 -> 26-35

Air Pikoko Helmet
  • Wisdom: 21-30 -> 16-25
  • Lock (added): 5-8
  • Air damage (added): 9-12
  • % Neutral resistance (added): 4-6
  • % Fire resistance (added): 4-6
  • MP Parry (added): 5-8
  • Critical Damage (added): 6-10
  • Critical Hits (added): 3-5

Mitch Shroom
  • % Fire resistance: 6-10 -> 5-7
  • Wisdom: 31-50 -> 31-40
  • Pushback damage (added): 11-15

Royal Bloprown
  • Vitality: 151-200 -> 201-250
  • Strength: 31-50 -> 41-60
  • Intelligence: 31-50 -> 41-60
  • Damage: 5-7 -> 11-15
  • Critical Hit penalty (added): 10
  • Wisdom: 31-50 -> 21-30
  • Summonings: 1-2 -> 1

Frighog Helmet
  • Strength: 31-45 -> 31-50
  • Chance (added): 31-50
  • Damage (added): 4-6
  • Intelligence: removed
  • Heals: removed
  • Neutral damage: removed
  • Earth damage: removed
  • Fire damage: removed
  • Earth resistance: removed
  • % Earth resistance: removed
  • Lock: removed

Yuara Pirate Mask
  • Strength: 21-35 -> 31-40
  • Chance: 21-35 -> 31-40
  • Agility: 21-35 -> 31-40
  • Wisdom: 21-35 -> 21-30
  • Prospecting: 11-20 -> 11-15
  • Critical Hits: 3-4 -> 3-5
  • Dodge: 4-5 -> 4-6
  • Damage (added): 7-10
  • Earth damage: removed
  • Water damage: removed
  • Air damage: removed
  • Neutral damage: removed
  • Neutral resistance: removed

Harpy Pirate Mask
  • Wisdom: 31-40 -> 11-20
  • Strength (added): 31-45
  • Intelligence (added): 31-45
  • Agility: 31-45
  • Power (added): 21-30
  • Dodge (added): 2-3
  • % Water resistance (added): 5-7
  • MP Reduction (added): 3-4
  • Damage (added): 7-10
  • Critical Hits (added): 2-3
  • Range (added): 1

Pope Ory Hat
  • Prospecting: 21-30 -> 16-25
  • Summonings (added): 1

Postapocalypte Hat
  • Intelligence: 31-40 -> 31-50
  • Chance: 31-40 -> 31-50
  • Heals: 4-5 -> 7-10

Bim Bonnet
  • Neutral damage: removed
  • Earth damage: removed
  • Fire damage: removed
  • Air damage: removed
  • Damage (added): 7-10
  • Power (added): 11-20
  • Initiative (added): 201-300

Celestial Bearbarian Mask
  • % Earth resistance (added): 2-3
  • % Neutral resistance (added): 2-3

Kat Cap
  • Vitality: 181-220 -> 201-250

Metamunch Kin's Helmet
  • Prospecting: 16-25 -> 11-15
  • % Neutral resistance: 7-10 -> 3-5
  • Initiative: 301-400 -> 401-500
  • Air resistance (added): 3-5
  • Damage (added): 3-4
  • Summonings: removed

Hairy Arachelmet
  • Power: 21-30 -> 31-40
  • Critical Hits (added): 5-8

Hel Munster's Helmet
  • % Water resistance (added): 3-5
  • Item level: 198 -> 196

Bzzzinga Headband
  • % Fire resistance (added): 4-6
  • % Air resistance (added): 4-6
  • % Water resistance (added): 4-6
  • Critical Damage penalty (added): 16-20
  • Critical Hit penalty: 5

Collide-O-Scopes
  • Heals: removed
  • % Water resistance (added): 3-4
  • Agility (added): 51-70

Quartzovski Crystal
  • Heals: removed
  • % Air resistance (added): 3-4

Nerotic Wand
  • Heals: removed
  • % Air resistance (added): 3-4
  • Chance (added): 31-50
  • Critical Hit rate: 1/45 -> 1/35

Dodukepi
  • Fire damage: removed
  • Earth damage: removed
  • Water damage: removed
  • % Air resistance: 3-5 -> 2-3
  • % Fire resistance: 3-5 -> 2-3
  • Strength: 16-25 -> 26-35
  • Intelligence: 16-25 -> 26-35
  • Chance: 16-25 -> 26-35
  • Vitality: 85-100 -> 101-150
  • Damage (added): 3-5

The Dorado
  • Critical Damage penalty: removed

Looter Mask
  • Strength: 31-50 -> 41-60
  • Earth damage: 5-7 -> 5-8
  • Neutral damage (added): 5-8
  • % Air resistance: 3-5 -> 3-4
  • % Fire resistance: 3-5 -> 3-4

Dubya Bow
  • Item level: 124 -> 45
  • AP Reduction (on target): removed

Kings' Staff
  • Vitality: 31-40 -> 51-70

Carnivorous Staff
  • Agility: 21-30 -> 31-40
  • Vitality: 32-30 -> 26-40
  • Heals: removed

Staff of Dina Mite
  • Weapon damage: Air -> Fire
  • Intelligence: 15-22 -> 31-40
  • Fire damage (added): 2-3
  • Conditions: Intelligence above 50 and Agility above 40 -> Intelligence above 50

Marie Aigue's Staff
  • Critical Hits: 6-10 -> 5-7
  • Vitality (added): 71-100
  • Critical Hit bonus (weapon): 3 -> 5

Chafer Archer Arrow
  • Weapon damage: 7-14 -> 11-16
  • Neutral damage: 7-14 -> 11-16
  • Chance equipment condition: removed
  • Strength equipment condition: removed
  • Equipment condition: Agility above 150 -> Agility above 100

Draught Bow
  • Critical Hit rate: 1/25 -> 1/20

Sram Archer Bow
  • Air health steal: 2-3 -> 3-5
  • Wisdom equipment condition: removed
  • Equipment conditions: Agility AND Strength -> Agility OR Strength

The Arc de Triomphe
  • Weapon damage: 8-12 Neutral damage -> 6-10 Water damage
  • Equipment condition: removed

Arctangent Bow
  • AP cost: 5 -> 4

Chiduc's Arc 
  • Equipment condition: removed
  • Critical Hit rate: 1/30 -> 1/25
  • Max. stacking: 6 -> 7

King of Borins Bow
  • AP cost: 5 -> 4
  • Equipment condition: removed
  • Weapon damage: 14-21 -> 16-25

Web Bow
  • Weapon damage (2 lines): 2-21 -> 14-20
  • Equipment condition (elements): above 100 -> above 49
  • Equipment condition (Vitality): above 200 -> above 199

I Kea Bow, New Model
  • AP cost: 4 -> 3
  • Equipment condition: removed

Palm Cane
  • Strength: removed
  • Agility: 21-35 -> 31-50
  • Intelligence: 21-35 -> 31-50
  • Vitality: 101-150 -> 151-200
  • Wisdom: 16-25 -> 21-30
  • Damage: removed
  • Air damage (added): 5-7
  • Fire damage (added): 5-7
  • Summonings: 1
  • Critical Hits (added): 2-3
  • % Water resistance (added): 3-5
  • Water resistance (added): 5-8
  • Strength equipment condition: removed
  • Weapon damage: 7-16 -> 7-18

Kilih Wand Jaro
  • Weapon damage: 9-13 -> 11-16
  • Vitality (added): 101-150
  • Wisdom (added): 16-25
  • Dodge (added): 3-4
  • Fire damage (added): 4-6
  • Range (added): 1

Woukuis Shovel
  • Water damage: removed
  • Fire damage (added): 2-3
  • Equipment conditions: Chance and Strength above 50 -> Intelligence and Strength above 49

Wily Wand
  • Vitality: 21-30 -> 61-80
  • Equipment condition: removed

Clever Axe
  • Critical Hit rate: 1/30 -> 1/25
  • Equipment condition: removed

Evening Star
  • Equipment condition: removed
  • The weapon can no longer inflict Critical Hits

Cake Shovel
  • Power: 6-10 -> 21-30
  • % Fire resistance penalty: removed
  • % Neutral resistance penalty: removed
  • % Fire resistance (added): 4-6
  • % Neutral resistance (added): 4-6
  • Equipment conditions: Chance and Strength above 199

Castr Hammer
  • Vitality: 31-60 -> 101-150
  • Water damage (added): 5-8
  • Critical Hits (added): 5-7
  • Lock penalty: 5
  • Prospecting: 6-10 -> 9-12
  • Equipment condition: Chance above 299
  • Critical Hit rate: 1/20 -> 1/25

Hammer Ingthaiphoons
  • Weapon damage: 6-15 -> 13-22
  • AP Reduction (on target): removed
  • Intelligence (added): 31-50
  • Earth resistance (added): 6-10
  • Fire damage (added): 7-10
  • Dodge (added): 5-8
  • % Air resistance (added): 3-4
  • Summonings: 1

Wanderelle
  • Weapon damage: 9-16 -> 14-24
  • Fire health steal: 1-7 -> 4-7
  • Weapon range: 2-4 -> 2-5
  • Critical Hit rate: 1/45 -> 1/40
  • AP Reduction (on target): removed
  • Damage: removed
  • Earth resistance (added): 7-10
  • Water resistance (added): 7-10
  • Fire damage (added): 7-10
  • Air damage (added): 7-10
  • Dodge (added): 5-8
  • % Earth resistance (added): 3-5
  • % Water resistance (added): 4-6
  • Critical Hits (added): 3-4

The Migraine 
  • Weapon damage: 11-19 -> 11-20
  • Vitality: 41-70 -> 71-100
  • Power: 6-10 -> 31-40
  • Wisdom: 11-20 -> 21-30
  • Damage (added): 3-5
  • Equipment condition: removed

Blarney Hammer
  • Lock (added): 7-10
  • Vitality (added): 151-200

Hail Sceptre
  • Weapon damage: 10-15 -> 14-20
  • Fire damage -> Water damage
  • AP Reduction (on target): removed
  • Lock penalty (added): 10
  • Damage: 5-7 -> 7-10
  • AP Parry (added): 5-8
  • Agility (added): 31-50
  • Chance: 41-60 -> 31-50
  • Strength: 41-60 -> 31-50
  • Equipment conditions: Intelligence AND Strength AND Agility above 199 -> Chance AND Strength AND Agility above 199

Crick Hammer
  • Wisdom: 16-35 -> 16-25
  • Summonings: 2-3 -> 1-2
  • Vitality (added): 101-150
  • Dodge (added): 4-5
  • Prospecting: 4-5 -> 6-10

Dreggon Shovel
  • Neutral health steal -> Water health steal
  • Damage -> Water damage
  • Wisdom: 16-25 -> 21-30
  • Chance: 26-40 -> 31-50
  • % Air resistance (added): 4-6
  • AP Reduction (added): 7-10
  • MP Reduction (added): 7-10
  • Equipment condition: Strength above 100 -> Strength above 49

Kape Axe
  • Weapon damage: 24-42 -> 26-46
  • Intelligence: 21-40 -> 31-50
  • MP (added): 1
  • Wisdom (added): 11-20
  • Agility equipment condition: removed

Toll Hammer
  • Intelligence (added): 31-40
  • Fire damage (added): 5-7
  • CH (added): 3-4
  • AP Reduction (added): 2-3

Sylvian Wand
  • Air weapon damage -> Water weapon damage
  • AP cost: 5 -> 4
  • Equipment condition: removed

Worn Koolich Staff
  • AP cost: 4 -> 3
  • Air weapon damage: 9-13 -> 11-15
  • Number of uses per turn: 1 -> 2

Roasty Breadstick
  • Weapon damage: 21-34 -> 28-36
  • Air health steal: 4-6 -> 6-9
  • Max. weapon range: 5 -> 6
  • Dodge: 3-5 -> 5-7
  • Critical Hits: 2-3 -> 3-4
  • MP Parry (added): 5-8
  • Neutral resistance (added): 9-12
  • Fire resistance (added): 9-12

Mush Mishish Staff
  • Earth health steal: 1-8 -> 4-8
  • Water health steal: 1-8 -> 4-8
  • Initiative (added): 301-400
  • Lock (added): 5-8
  • % Fire resistance (added): 3-4
  • Damage: 3-5 -> 7-10
  • Summonings: 1 -> 1-2

Dreggon Wand
  • Weapon damage: 16-22 -> 18-26
  • Intelligence (added): 31-50
  • Heals: 4-6 -> 9-12
  • Dodge (added): 4-6
  • Damage: 5-7
  • Vitality: 101-150 -> 151-200

Caribbean Staff
  • AP cost: 4 -> 3
  • Number of uses per turn: 1 -> 2
  • Critical Hit rate: 1/10 -> 1/20
  • Equipment condition: Agility above 150 -> Agility above 50
  • Vitality: 51-100 -> 101-150
  • Heals: 4-6 -> 5-8
  • Fire damage (added): 5-7
  • % Water resistance (added): 3-4
  • Critical Hits (added): 2-3

Iots Wand
  • Fire health steal: 1-2 -> 4-6
  • Air health steal: 1-2 -> 4-6
  • Water health steal: 1-2 -> 4-6
  • Earth health steal: 1-2 -> 4-6
  • Equipment condition: Intelligence above 150 -> Intelligence above 100

Axe of Lies
  • AP cost: 5 -> 4
  • Vitality (added): 71-100
  • Range (added): 1

Travel Shovel
  • Equipment condition: removed
  • AP cost: 3 -> 4
  • Number of uses per turn: 2 -> 1
  • Critical Hit rate: 1/30 -> 1/20
  • Critical Hit bonus (weapon): 3 -> 10

Korriander Amulet
  • Agility: 31-40 -> 31-50
  • Chance: 31-40 -> 31-50
  • Prospecting: 11-20 -> 11-15
  • % Fire resistance (added): 3-5

Battleflag Amulet
  • Strength: 21-30 -> 31-40
  • Intelligence: 21-30 -> 31-40
  • Agility: 31-50 -> 31-40
  • Fire damage: 11-15 -> 9-12
  • Neutral damage: 11-15 -> 9-12
  • Earth damage: 11-15 -> 9-12
  • Heals: removed
  • MP Parry: removed
  • % Water resistance (added): 3-5

Sinuous Amulet
  • Power: 31-40 -> 31-50

Guten Tak's Amulet
  • Strength: 21-30 -> 31-40
  • Chance: 21-30 -> 31-40
  • Neutral resistance: 16-20 -> 11-15
  • % Fire resistance (added): 3-4

White Lai Amulet
  • Intelligence: 21-30 -> 31-40
  • Chance: 21-30 -> 31-40

Boulgourde of the Glades
  • Equipment condition: removed

Hairy Wand
  • Neutral damage: 16-21 -> 18-24
  • Equipment condition: removed

Amrothiline
  • Neutral health steal -> Fire health steal
  • Vitality: 41-80 -> 101-150
  • Fire damage (added): 5-8
  • Power: 11-15 -> 21-30

Houvette's Wand
  • Max. weapon range: 3 -> 4
  • Chance: removed
  • Vitality penalty: removed
  • Vitality (added): 31-40
  • Weapon damage: Neutral -> Fire

Stormcloud Staff
  • Strength (added): 31-50
  • % Water resistance (added): 3-5
  • Critical Hit rate: 1/50 -> 1/40

Dame Zel Axe
  • Equipment condition: removed
  • Pushback resistance penalty: removed
  • Pushback resistance (added): 7-10

Rampant Bearbarian Hammer
  • Intelligence: 31-45 -> 31-50
  • Chance: 31-45 -> 31-50
  • Agility: 31-45 -> 31-50
  • % Air resistance (added): 5-8
  • Fire weapon damage: 11-15 -> 13-18
  • Water weapon damage: 11-15 -> 13-18
  • Air weapon damage: 11-15 -> 13-18
  • Critical Hit rate: 1/45 -> 1/40


Hickory Shovel 
  • Weapon damage: 6-10 -> 16-30
  • MP Reduction penalty (added): 7-10
  • Critical Hit rate: 1/35 -> 1/40

Peccadillo Blade
  • Damage (added): 5-8
  • % Water resistance (added): 3-5
  • Critical Hit rate: 1/50 -> 1/40

Star Wand
  • Neutral weapon damage -> Fire weapon damage

Dunb Hammer
  • % Neutral resistance: 5-7 -> 3-4
  • % Earth resistance: 5-7 -> 3-4
  • Intelligence (added): 21-40

Walloping Hammer
  • Fire weapon damage: 8-13 -> 11-14
  • Air weapon damage: 8-13 -> 11-14

Ambusher-up 
  • Weapon damage: 11-16 -> 15-24
  • AP Reduction (on target): removed
  • Water health steal (added): 4-6
  • Critical Hit bonus (weapon): 15 -> 10
  • AP cost: 5 -> 4
  • Chance: 21-30 -> 31-40

Helabete Shovel
  • AP cost: 5 -> 3
  • The weapon can no longer inflict Critical Hits

Chtelion Bow
  • Fire weapon damage -> Fire health steal
  • Equipment condition: Agility above 100 -> Agility above 49

Archon's Bow
  • Critical Hit bonus (weapon): 3 -> 7
  • AP cost: 5 -> 4

Koss Axe
  • Agility condition: removed

Projects Axe
  • Critical Hit bonus (weapon): 7 -> 10

Rahm Bow
  • Agility: 31-40 -> 31-50
  • Range (added): 1
  • % Earth resistance (added): 2-3
  • % Neutral resistance (added): 2-3

Great Sweet Gum Wand
  • Fire health steal: 2-3 -> Air health steal: 3-4
  • Water health steal (added): 3-4
  • Critical Hit bonus (weapon): 6 -> 8

Root Een
  • Power: 16-25 -> 31-50
  • % Water resistance: 3-5 -> 3-4
  • % Air resistance: 3-5 -> 3-4
  • Wisdom (added): 16-25

Cinati Root
  • Vitality: 41-80 -> 121-160
  • Pushback damage (added): 11-15
  • Wisdom (added): 11-15

Mushd Bow
  • AP cost: 4 -> 3
  • Number of uses per turn: 1 -> 2

Will-o'-the-Wisp's Wand
  • Vitality (added): 11-20

Shushuvereign Sceptre
  • Minimum weapon range: 3 -> 2
  • Water weapon damage (2 lines): 10-12 -> 12-14

Michael Dougle Axe
  • AP cost: 5 -> 4

Wand Else?
  • Neutral weapon damage -> Fire weapon damage

Yondanwa Axe
  • Critical Hit bonus (weapon): 5 -> 10
  • Equipment condition: Strength above 75 -> Strength above 25

Bwork Archer Bow
  • Vitality (added): 21-30
  • Equipment condition: removed

Little Bow Sleep
  • Air weapon damage: 6-19 -> 14-20
  • Fire weapon damage: 6-19 -> 14-20
  • Critical Hit bonus (weapon): 10 -> 12

Mishmash Wand
  • Critical Hit bonus (weapon): 4 -> 5

Toh'Lo Hammer
  • Strength: removed
  • Intelligence (added): 21-30

Day'inda Knife
  • Critical Hit bonus (weapon): 7 -> 4
  • Critical Hit rate: 1/30 -> 1/35
  • Strength: removed
  • Agility: removed
  • Chance (added): 31-50
  • Intelligence (added): 31-50
  • Damage: 4-6 -> 7-10
  • Wisdom (added): 21-30
  • Power (added): 16-25
  • MP Parry (added): 3-5
  • Summonings (added): 1
  • Initiative: 201-300

Dark Miner Shovel
  • Equipment condition: removed
  • Water damage (added): 5-7
  • % Earth resistance (added): 4-6

Ortimus Contrari's Bloody Blades
  • Equipment condition: Strength above 40 -> Strength above 20
  • Vitality: 21-30 -> 41-60

Marilyn Mun Bow
  • AP cost: 5 -> 4
  • Equipment condition: removed
  • Critical Hit bonus (weapon): 5 -> 8

Bards' Hall
  • AP cost: 6 -> 4
  • Equipment condition: removed
  • Critical Hit rate: 1/30 -> 1/35

Yondanwa Sabre
  • AP cost: 5 -> 4

Sick Axe
  • Air resistance (added): 11-15
  • Water resistance (added): 11-15
  • % Water resistance (added): 7-10
  • Equipment condition: Wisdom above 250 -> Wisdom above 200

Placee Bow
  • Water health steal: 6-20 -> 11-20
  • Air health steal: 6-20 -> 11-20
  • Dodge (added): 4-6
  • Vitality (added): 81-120

Archaic Bow 
  • Neutral weapon damage: 8-13 -> 10-14
  • Air weapon damage: 8-13 -> 10-14
  • Equipment conditions: Agility above 300 AND Chance above 300 AND Strength above 250 -> Agility above 299 AND Chance above 299 AND Strength above 99

Elven Shovel
  • Critical Hits (added): 3-4
  • Dodge (added): 7-10
  • Neutral damage: 7-10 -> 9-12
  • Water damage: 7-10 -> 9-12

Dagger Doo
  • Strength equipment condition: removed
  • Trap Power: removed
  • AP Parry (added): 5-8
  • % Neutral resistance: 5-7
  • % Earth resistance (added): 5-7

Ethical Wand
  • Critical Hit rate: 1/45 -> 1/35
  • Equipment condition: removed

Oracular Hammer
  • Critical Hit bonus (weapon): 6 -> 12

Archetypal Bow
  • No longer causes Critical Hit
  • Condition added: AP < 12
  • Minimum Range: 3 -> 4

Thanos
  • No longer causes Critical Hit

Kouartz Wand:
  • Number of uses per turn: 3 -> 1
  • Maximum weapon range: 4 -> 6

Sternutatory Wand
  • AP cost: 5 -> 4
  • Critical Hit rate: 1/40 -> 1/35
  • Critical Hit bonus (weapon): 4 -> 12
  • Maximum weapon range: 3 -> 4

Draugur Chafer Hammer
  • Equipment condition: removed

Dreggon Axe
  • Agility: 16-25 -> 21-40
  • Vitality: 51-80 -> 151-200
  • % Fire resistance (added): 3-4

Hammer O'In
  • Intelligence equipment condition: removed
  • Critical Hit bonus (weapon): 5 -> 12

Stephammer
  • AP cost: 5 -> 4
  • Critical Hit bonus (weapon): 5 -> 10

Doozi Bow
  • Agility equipment condition: removed
  • AP Parry penalty (added): 7-10
  • Critical Hits (added): 3-4

Red Root Chileepaperz
  • Weapon damage: 6-18 -> 11-18
  • Intelligence (added): 21-40
  • Strength (added): 21-40
  • Fire damage (added): 3-5
  • Neutral damage (added): 3-5
  • Earth damage (added): 3-5
  • % Air resistance (added): 4-6

Tomahorse
  • Critical Hit rate: 1/50 -> 1/45

Mallard's Mallet
  • Critical Hit rate: 1/45 -> 1/35
  • Agility: 31-40 -> 41-60
  • Fire damage: 8-12 -> 14-18

Gobbly Killer Apprentice Daggers
  • Equipment condition: Agility above 100 -> Agility above 49
  • Critical Hit bonus (weapon): 3 -> 6

Shovel Egant
  • AP cost: 5 -> 4
  • Equipment condition: removed

Beddy Bow
  • Critical Hit bonus (weapon): 10 -> 12
  • % Air resistance (added): 5-7
  • % Water resistance (added): 5-7
  • Damage: 5-7 -> 9-12

Sepulchral Sceptre
  • Equipment condition: removed
  • Damage (added): 9-12

Buck Anear's Sabre
  • Equipment condition: removed
  • Air health steal: 2-3 -> 4-6

Sunshade Staff
  • Air damage: 8-12 -> 11-15
  • Agility: 41-60 -> 51-70
  • Range (added): 1
  • Critical Hit bonus (weapon): 6 -> 8

Lookabeer Axe
  • Equipment condition: removed
  • AP cost: 5 -> 4

Shovel Emlaka
  • MP Parry (added): 5-7
  • Summonings (added): 1
  • Critical Damage (added): 11-15
  • Critical Hits (added): 2-3
  • Dodge (added): 4-6

Sandanwa Axe
  • AP cost: 6 -> 4

Assinscrede Axe
  • Critical Hit bonus (weapon): 10 -> 12
  • Equipment condition: removed

Fuschia
  • AP cost: 5 -> 4
  • Critical Hit bonus (weapon): 7 -> 12

Ensorcel Lance
  • AP cost: 5 -> 4
  • Critical Hit bonus (weapon): 5 -> 7
  • Critical Hit rate: 1/50 -> 1/35

Vigi Pirate Hammer
  • AP cost: 4 -> 3
  • The weapon can no longer inflict Critical Hits

The Xyothine
  • AP cost: 5 -> 4

Ramougre's Setter
  • Critical Hit bonus (weapon): 5 -> 7
  • AP Reduction (on target): removed
  • Dodge (added): 7-10
  • Trap damage: removed
  • Damage (added): 5-8
  • MP Parry (added): 5-7
  • % Water resistance (added): 3-4

Ghoul Splitter
  • AP cost: 5 -> 4

Kukri Kura
  • Equipment condition: removed
  • Critical Hit rate: 1/40 -> 1/35
  • Critical Hit bonus (weapon): 7 -> 10

Trikidiki Hammer
  • AP cost: 6 -> 5
  • Critical Hit bonus (weapon): 5 -> 2

The Warf Axe
  • Critical Hit bonus (weapon): 5 -> 10
  • Critical Hit rate: 1/20 -> 1/25

Thunderbuff Hammer
  • Critical Hit bonus (weapon): 7 -> 5
  • Critical Hit rate: 1/60 -> 1/40

Spanner's Wrench
  • Critical Hit rate: 1/30 -> 1/20
  • Critical Hit bonus (weapon): 3 -> 10

Creizy-Stufh Wand
  • Weapon damage: 1-5 -> 5-7

Axe Cidental
  • Equipment condition: Wisdom above 200 -> Wisdom above 150

Porkeez Daggers
  • Trap Power: removed

Contemporary Bow
  • Critical Hit bonus (weapon): 10 -> 15

Vampire Bloodlord Sword
  • Critical Hit rate: 1/5 -> 1/20
  • Critical Hit bonus (weapon): 5 -> 8

Youyettes
  • Critical Hit bonus (weapon): 6 -> 2

Nun-Charang
  • Critical Hit bonus (weapon): 4 -> 2

Peccary Blade 
  • Damage (added): 3-5
  • % Neutral resistance (added): 2-3
  • % Earth resistance (added): 2-3
  • % Air resistance (added): 2-3
  • % Water resistance (added): 2-3
  • % Fire resistance (added): 2-3

Canni Blade
  • Critical Hit bonus (weapon): 12 -> 15
  • Critical Hit rate: 1/40 -> 1/35

Bearbaric Sword
  • Critical Hit bonus (weapon): 5 -> 7
  • Critical Hit rate: 1/55 -> 1/40

Shihan Fans
  • Critical Hit bonus (weapon): 5 -> 3

Black Rat Daggers
  • Agility: 26-40 -> 31-50
  • Initiative: 100 -> 201-300
  • Vitality: 41-60 -> 101-150
  • MP Parry (added): 7-10
  • Critical Hits: 2-3 -> 4-5
  • Trap Power: removed
  • Trap damage: removed
  • Equipment condition: removed

Eternal Wand
  • % Water resistance (added): 5-7

White Rat Sword 
  • Equipment condition: removed
  • Lock (added): 7-10
  • Strength: 11-20 -> 26-35
  • Wisdom (added): 16-25
  • Damage: 2-3 -> 4-6
  • Pushback resistance (added): 11-15
  • Vitality: 31-50 -> 81-120

Monkiki'ng Sword
  • Critical Hit bonus (weapon): 7 -> 10
  • Critical Hit rate: 1/50 -> 1/45

Mush Cuteers:
  • Critical Hits: 2-3 -> 4-5
  • Lock penalty (added): 10
  • Critical Damage (added): 4-6
  • Water Resistance (added) : 11-15
  • Agility: 31-50 -> 41-60
  • Critical Resistance: 6-10
  • Wisdom: 21-30 -> 31-40
  • Summonings (added): 1
  • % Neutral resistance (added): 3-4
  • % Water resistance (added): 4-6

King Allister's Sceptre
  • Critical Hit bonus (weapon): 3 -> 5

Furritung
  • AP cost: 5 -> 4

Ougaammer
  • Power: 31-40 -> 41-60
  • Damage: 6-10 -> 9-12
  • Initiative penalty (added): 301-400
  • Lock (added): 3-4
  • % Earth resistance (added): 3-4
  • % Fire resistance (added): 3-4
  • Summonings (added): 1

Spectral Bandit Sword
  • Critical Hit bonus (weapon): 10 -> 12

Henual's Hammer
  • AP cost: 5 -> 4

Croknives
  • AP cost: 5 -> 4
  • Critical Hit bonus (weapon): 5 -> 3

Ghoul Hammer
  • Critical Hit bonus (weapon): 8 -> 12

Sword Indinz
  • Water weapon damage: 6-28 -> 16-30
  • Air weapon damage: 6-28 -> 16-30
  • Critical Hit bonus (weapon): 10 -> 12

Splinter Sprinter
  • % Water resistance (added): 3-4
  • % Fire resistance penalty: 3-5 -> 3-4
  • Critical Hit rate: 1/50 -> 1/30

Koalak Bow 
  • Hunting weapon (added)

Submerged Hammer
  • Critical Hit bonus (weapon): 7 -> 10

Blessdags 
  • Equipment condition: Chance above 60 OR Agility above 60

Corporation Shovel
  • AP cost: 5 -> 4

Thrusty Staff 
  • Fire health steal (added): 2-3

Sylvan Daggers
  • Hunting weapon (added)

Sawn-Off Pulley Bow
  • Equipment condition: removed

Barkritter Root
  • Critical Hit bonus (weapon): 3 -> 4

Giger's Nightmare Blade
  • AP cost: 6 -> 5
  • Critical Hit rate: 1/50 -> 1/45

Judge Lou's Gavel
  • AP cost: 5 -> 4
  • Critical Hit rate: 1/30 -> 1/35

Sword Hikk 
  • Critical Hit bonus (weapon): 5 -> 15
  • Critical Hit rate: 1/50 -> 1/35

Mallow Marsh Daggers
  • Intelligence: 31-50 -> 41-60
  • Neutral damage: 6-10 -> 9-12
  • Fire damage: 6-10 -> 9-12
  • % Earth resistance (added): 5-7
  • % Neutral resistance (added): 3-4

Korriander Axe
  • Air damage: 6-10 -> 9-12
  • Water damage: 6-10 -> 9-12
  • % Fire resistance (added): 4-5
  • Summonings (added): 1
  • Earth resistance (added): 11-15
  • Fire resistance (added): 6-10

Unchewa Staff
  • MP equipment condition: removed
  • Critical Hit bonus (weapon): 6 -> 12
  • Critical Hit rate: 1/50 -> 1/45

Kwaxe
  • AP cost: 5 -> 4

Slashen Axe
  • Critical Hit bonus (weapon): 10 -> 20
  • Critical Hit rate: 1/50 -> 1/45

Guten Tak's Bow
  • AP cost: 5 -> 4

Ostwogoth Daggers
  • Critical Hit bonus (weapon): 10 -> 12

Corrupted Spear
  • AP cost: 4 -> 3
  • The number of uses per turn is still 1

Voyager
  • Lock penalty: 30 -> 20
  • Dodge penalty: 30 -> 20
  • This change is retroactive.

Gilded Choker
  • Intelligence: 16-25 -> 31-50
  • Critical Resistance penalty: removed
  • Heals: 6-8 -> 7-10
  • Critical Hits (added): 4-6
  • AP Reduction (added): 3-4

Kan-O-Mat Amulet
  • Heals: removed
  • Air damage: 6-8 -> 7-10
  • Water damage: 6-8 -> 7-10
  • Fire damage: 6-8 -> 7-10
  • % Earth resistance (added): 4-5
  • Fire resistance: 16-20 -> 11-15
  • Air resistance: 16-20 -> 11-15

Treasure Hunter Compass Necklace
  • Intelligence: 41-60 -> 61-80
  • Strength: 41-60 -> 61-80
  • Critical Resistance: 6-10 -> 11-15

Legendary Crackler Amulet
  • Vitality: 31-50 -> 41-60

Hel Munster's Amulet
  • % Earth resistance (added): 3-4

Antyklime Ax's Amulet
  • Critical Hits: removed
  • Fire damage: 7-10 -> 9-12
  • Water damage: 7-10 -> 9-12
  • Chance: 31-40 -> 41-60
  • Intelligence: 31-40 -> 41-60
  • % Earth resistance (added): 4-6
  • % Fire resistance (added): 2-3

Sulph Phylactery
  • % Air resistance (added): 3-4

Pocket Razor
  • % Air resistance: 3-4 -> 1-2
  • Power: 11-20 -> 21-30

The King of Bonta's Pants
  • Dodge: 12-16 -> 6-10
  • % Air resistance: 7-10 -> 5-7
  • % Fire resistance: 7-10 -> 5-7
  • MP (added): 1
  • Initiative penalty: 301-500
  • Damage (added): 5-8


Lethaline's Belt
  • Heals: removed
  • Power: 21-30 -> 31-50
  • Critical Resistance (added): 6-10
  • Prospecting: 16-20 -> 8-12

Dodu Belt
  • Earth damage: removed
  • Water damage: removed
  • Fire damage: removed
  • Damage (added): 3-5
  • Pods: removed
  • Strength: 21-30 -> 31-40
  • Intelligence: 21-30 -> 31-40
  • Chance: 21-30 -> 31-40
  • Vitality: 51-70 -> 101-150

Legendary Crackler Belt:
  • Agility: 21-30 -> 31-40

Blibelt
  • % Fire resistance: 3-4 -> 1-2
  • % Water resistance: 3-4 -> 1-2
  • Strength: 16-25 -> 21-30
  • Agility: 16-25 -> 21-30
  • Vitality (added): 31-50

Crocomenal Belt
  • Pods: removed
  • % Fire resistance: 5-8 -> 5-7
  • % Water resistance: 5-8 -> 5-7
  • Critical Hits (added): 3-5
  • Agility: 31-50 -> 41-60
  • Dodge (added): 4-6

Deceitful Belt
  • % Air resistance: 4-6 -> 3-4
  • Strength: 21-30 -> 26-40
  • Chance: 21-30 -> 26-40
  • Critical Hits: 2-3 -> 3-4

Sleet Belt 
  • Fire damage: 7-10 -> 9-12
  • Air damage: 7-10 -> 9-12
  • MP Parry (added): 2-3

Kan-O-Mat Cloak
  • % Neutral resistance: 7-10 -> 4-6
  • % Earth resistance: 7-10 -> 4-6
  • Intelligence: 21-30 -> 31-50
  • Chance: 21-30 -> 31-50
  • Agility: 21-30 -> 31-50
  • Pushback resistance penalty: 16-20 -> 6-10

Tal Kasha Head of Hair
  • Dodge (added): 4-5

Doduveteuse
  • Strength: 21-30 -> 21-35
  • Chance: 21-30 -> 21-35
  • Intelligence: 21-30 -> 21-35
  • Water damage (added): 1-2
  • Fire damage (added): 1-2
  • Neutral damage (added): 1-2
  • Earth damage (added): 1-2
  • Dodge penalty: removed
  • Dodge (added): 2-3

Pauper's Robe
  • Earth damage: removed
  • Water damage: removed
  • Neutral damage: removed
  • Damage (added): 16-20
  • Lock penalty: 11-15 -> 6-10
  • % Neutral resistance: 6-10 -> 3-4
  • % Fire resistance (added): 7-10
  • Range (added): 1

Capistil 
  • Intelligence: 51-70 -> 61-80
  • Agility: 51-70 -> 61-80

Celestial Bearbarian Cloak
  • Agility: 31-40 -> 31-50
  • Intelligence: 31-40 -> 31-50
  • Chance: 31-40 -> 31-50
  • % Earth resistance (added): 5-7

Crocomenal Cape
  • Initiative: 151-200 -> 201-300
  • Neutral resistance: 5-8 -> 11-15
  • Prospecting: 11-20 -> 11-15
  • Air damage: 5-8 -> 7-10
  • Critical Hits: 2-3 -> 3-4

Absoluti Cape
  • Pushback damage: removed
  • Critical Hits (added): 2-3

Ogivol's Cloak
  • % Fire resistance (added): 4-6

Kan-O-Mat Headgear
  • Wisdom: 41-60 -> 31-50
  • Chance: 21-30 -> 31-40
  • Agility: 21-30 -> 31-40
  • Intelligence: 21-30 -> 31-40

Larvhat 
  • AP Parry (added): 5-8

Crobak Helmet 
  • Initiative: 201-210 -> 151-200
  • Vitality (added): 101-120
  • MP Parry (added): 2-3

Crocomenal Headgear
  • Air damage: 5-7 -> 7-10
  • Prospecting (added): 6-10

Koalak Headgear
  • Vitality: 41-60 -> 71-100

Chesty Hat
  • AP Parry: 2-3 -> 3-4

Monkiki'ng Headgear
  • Critical Resistance (added): 3-5

Sleet Helmet
  • % Fire resistance (added): 7-10
  • % Neutral resistance (added): 2-3
  • % Water resistance (added): 2-3
  • Lock penalty: 6-10

Koutoulou Bow
  • Neutral damage: removed
  • AP Parry (added): 5-8
  • Dodge (added): 5-7

Father Whupper Boots
  • Intelligence: 11-20 -> 21-30
  • Strength: 11-20 -> 21-30
  • Chance: 11-20 -> 21-30
  • Agility: 11-20 -> 21-30

Dodu Boots
  • % Neutral resistance: 3-5 -> 2-3
  • % Air resistance: 3-5 -> 2-3
  • Vitality: 45-60 -> 71-100
  • Strength: 11-15 -> 16-25
  • Chance: 11-15 -> 16-25
  • Intelligence: 11-15 -> 16-25
  • Power: 11-15 -> 21-30

Usia Sandals
  • % Water resistance (added): 5-7

Al Pinist's Boots
  • Strength: removed
  • Intelligence: removed
  • Power (added): 41-60

Hot Docs
  • Neutral damage (added): 3-5

Monkiki'ng Boots
  • Critical Hits: 3-4 -> 4-5

Scenting Cloak
  • Neutral resistance: 16-20 -> 21-25
  • Earth resistance: 16-20 -> 21-25
  • Air resistance: 11-15 -> 11-15
  • Fire resistance: 11-15 -> 21-25
  • Wisdom: 41-60 -> 21-40
  • Neutral damage (added): 9-12

Missiz Freezz's Boots
  • % Water resistance (added): 3-5

Nileza's Boots
  • Summonings (added): 1
  • % Water resistance (added): 3-5

Mazin Lyn Sandals
  • Critical Resistance penalty: 30 -> 6-10

Minotoball Bracelet
  • Lock: removed
  • Dodge: removed
  • Range: removed
  • Initiative: removed
  • Wisdom: removed
  • Vitality: 301-400 -> 201-300
  • Summonings (added): 2
  • Critical Resistance: 7-10
  • Critical Hits: 3-4 -> 4-6
  • Neutral resistance (added): 5-8
  • Earth resistance (added): 5-8
  • Water resistance (added): 5-8
  • Air resistance (added): 5-8
  • Fire resistance (added): 5-8
  • Damage (added): 5-7
  • Power (added): 21-30

Looter Ring
  • Strength: 21-30 -> 31-40
  • Vitality: 71-100 -> 101-130

Wanda Ring
  • Critical Hits (added): 3-4
  • Pushback damage: 5-7 -> 7-10

Kolosso Helmet
  • Critical Damage penalty (added): 7-10
  • Earth damage: 8-12 -> 11-15
  • Neutral damage: 8-12 -> 11-15
  • Strength: 31-40 -> 51-70
  • AP Parry: 4-6 -> 5-7
  • Critical Hit penalty (added): 10
  • % Air resistance (added): 3-5
  • % Fire resistance (added): 3-5
  • Initiative (added): 201-300

Kolosso Belt
  • Lock: 4-6 -> 5-7
  • Strength: 21-30 -> 41-50
  • AP Parry: 4-6 -> 7-10
  • % Fire resistance (added): 5-7
  • Prospecting: 16-25 -> 11-15
  • Critical Damage penalty (added): 6-10
  • % Earth resistance (added): 3-4

Kolosso Ring
  • Critical Hits: removed
  • Strength: 21-30 -> 41-60
  • % Earth resistance (added): 3-4
  • % Air resistance (added): 2-3

Oshimo's Amulet
  • Initiative: removed
  • AP Reduction: removed
  • Range penalty: removed
  • Lock: 7-10 -> 5-8
  • Neutral resistance: 16-20 -> 11-15
  • % Air resistance (added): 4-6

Oshimo's Helmet
  • Initiative: removed
  • AP Reduction: removed
  • Pushback damage (added): 6-10
  • % Water resistance (added): 4-6
  • Strength: 31-40 -> 51-70
  • Chance: 31-40 -> 51-70
  • Prospecting: 16-20 -> 6-10
  • MP Reduction penalty (added): 6-8
  • % Fire resistance (added): 3-5

Oshimo's Boots
  • Initiative: removed
  • AP Reduction: removed
  • Critical Hits: 2-3 -> 4-5
  • Range penalty: removed

Lethaline's Boots
  • % Water resistance (added): 2-3
  • Power (added): 31-40
  • Critical Hits: 3-4 -> 4-5

Antyklime Ax's Cloak
  • Critical Hits: removed
  • Intelligence: 31-50 -> 51-70
  • Chance: 31-50 -> 51-70
  • % Fire resistance (added): 4-6
  • Fire resistance (added): 4-6

Antyklime Ax's Boots
  • Dodge (added): 5-7
  • Fire damage: 8-12 -> 13-18
  • Water damage: 8-12 -> 13-18
  • Pushback damage: removed
  • Wisdom: 26-35 -> 36-45

Nevark's Cape
  • Strength: 31-50 -> 41-60
  • Agility: 31-50 -> 41-60
  • Critical Hit penalty (added): 4-5

Boar Hooves
  • Earth damage (added): 1-2
  • Neutral damage (added): 1-2

Boar Ring
  • Earth damage (added): 1-2
  • Neutral damage (added): 1-2
  • Conditions removed

Oliviolet Pruner
  • Equipment condition: removed

Purrin Axe 
  • Equipment condition: removed

Yew Axe
  • Equipment condition: removed

Arson Fire Staff
  • Equipment condition: removed

Darsson's Axe
  • Equipment condition: removed

Legendary Crackler Hammer
  • Equipment condition: removed

Hell's Wand
  • Equipment condition: removed

Gobball Horn Bow
  • Equipment condition: removed

Slicing Fan
  • Equipment condition: removed

Smithy Daggers
  • Equipment condition: removed

Slash
  • Equipment condition: removed

Strangly Wand
  • Equipment condition: removed

Inacleft Stick
  • Equipment condition: removed

Ni'Ninnin Wand
  • Equipment condition: removed

Red-Hot Wand
  • Equipment condition: removed

Sargasse
  • Equipment condition: removed

Killarity Sword
  • Equipment condition: removed

Sacred Staff
  • Equipment condition: removed

Clawettes
  • Equipment condition: removed

Eco Bow
  • Equipment condition: removed

Terophyle Axe
  • Equipment condition: removed

Whistling Bow
  • Equipment condition: removed

Holy Sword
  • Equipment condition: removed

Ogralimde's Sword
  • Equipment condition: removed

Golden Rhizome
  • Equipment condition: removed

Gobball Master Staff
  • Equipment condition: removed

Falistos's Maul
  • Equipment condition: removed

Disast Root
  • Equipment condition: removed

Kouartz Wand
  • Equipment condition: removed

Bombu Cutter
  • Equipment condition: removed

Scrap Staff
  • Hunting weapon (added)

Horned Staff 
  • Equipment condition: removed

Daggers Oonies
  • Equipment condition: removed

Zebuth Shovel
  • Equipment condition: removed

Nidanwa Staff
  • Equipment condition: removed

Arkanum Bow
  • Equipment condition: removed

Billy-Ray's Daggers
  • Equipment condition: removed

Whistle Cutter
  • Equipment condition: removed

Emment Daggers
  • Equipment condition: removed

Kaiser 
  • Equipment condition: removed

Wobot Staff
  • Equipment condition: removed

Ykulf Bow
  • Equipment condition: removed

Shovel Minster
  • Equipment condition: removed

Kryst O'Ball
  • Conditions: removed

Rain Bow
  • Equipment condition: removed

The Klebik
  • Equipment condition: removed

Disconcerting Bow
  • Equipment condition: removed

Chafer Blade
  • Equipment condition: removed

Stone Axe
  • Equipment condition: removed

Tabi Staff
  • Equipment condition: removed

Crack Axe
  • Equipment condition: removed

Field Shovel
  • Equipment condition: removed

Limb Chopper
  • Equipment condition: removed

Lutination Daggers
  • Equipment condition: removed

Sabre Aces
  • Equipment condition: removed

Knuckle Rapping Hammer
  • Equipment condition: removed

Hebuse Shovel
  • Equipment condition: removed

Doudish Shovel
  • Equipment condition: removed

R'Unique Hammer
  • Equipment condition: removed

Samuel J. Axe
  • Equipment condition: removed

Nidanwa Sabre
  • Equipment condition: removed

Xaver
  • Equipment condition: removed

Gwandpa Wabbit's Staff
  • Equipment condition: removed

Birming Hammer
  • Equipment condition: removed

Intelligence Wand
  • Equipment condition: removed

Clearing Balgourde:
  • Equipment condition: removed

Rento Bow
  • Equipment condition: removed

Fake Magic Staff
  • Equipment condition: removed

Penn Knives 
  • Equipment condition: removed

Rubber Sword
  • Equipment condition: removed

Kralove Cutting Sword
  • Equipment condition: removed

The Metronome
  • Equipment condition: removed

RIP Shovel
  • Equipment condition: removed

Treechnid Root Staff
  • Equipment condition: removed

Granny Candy's Stick
  • Equipment condition: removed

Kitten Tails
  • Equipment condition: removed

Kaniger Staff
  • Equipment condition: removed

Unlucky Knight's Broken Sword
  • Equipment condition: removed

Tyse Pick 
  • Equipment condition: removed

Treechnidis Vivitus
  • Equipment condition: removed

Rehadaure Hammer
  • Equipment condition: removed

Jon Lemon
  • Equipment condition: removed

Nomoon 
  • Equipment condition: removed

Captain Chafer's Small Daggers
  • Equipment condition: removed

Oak Killer
  • Equipment condition: removed

Clergy Wand
  • Equipment condition: removed

Dakn Staff
  • Equipment condition: removed

Aj Taye Mace
  • Equipment condition: removed

Joan's Bow
  • Equipment condition: removed

Powerful Aj Taye Mace
  • Equipment condition: removed

Table Knives
  • Equipment condition: removed

Polpullet Hammer
  • Equipment condition: removed

Ivory Hammer
  • Equipment condition: removed

The Infernal Razor
  • Equipment condition: removed

Dagguise
  • Equipment condition: removed

Mairhe Shovel
  • Equipment condition: removed

Rowler Blade
  • Equipment condition: removed

Ikan Shovel
  • Equipment condition: removed

Nevark Set
  • 3 items:
    • MP bonus: removed
    • AP (added): 1

Lethaline Set
  • 2 items:
    • Prospecting: removed
    • Critical Hits (added): 3
    • Initiative (added): 100
  • 3 items:
    • Prospecting: removed
    • Critical Hits (added): 5
    • Initiative (added): 300

Oshimo Set
  • 2 items:
    • Critical Resistance: 40 -> 10
    • Initiative: removed
    • Pushback damage (added): 10
  • 3 items:
    • Critical Resistance: 50 -> 25
    • Pushback damage (added): 25
    • Range: removed
    • Initiative: removed

Shushuvereign Set
  • 2 items:
    • Agility: 40 -> 20
    • Chance: 40 -> 20
  • 3 items:
    • Agility: 60 -> 30
    • Chance: 60 -> 30
    • MP bonus -> AP bonus
    • Critical Resistance: 20 -> 10

Sleet Set
  • 3 items:
    • Range bonus (added): 1
  • 4 items:
    • MP bonus: 1 -> AP bonus: 1
    • Range (added): 1

Aerdala Set
  • 4 items:
    • Trap Power: removed
    • Trap damage: removed
    • Wisdom (added): 5
  • 5 items: 
    • Trap Power: removed
    • Trap damage: removed
    • Wisdom: 5 -> 10
  • 6 items: 
    • Trap Power: removed
    • Trap damage: removed
    • MP (added): 1
  • 7 items: 
    • Trap Power: removed
    • Trap damage: removed
    • AP (added): 1

Treadfast Set
  • 3 items:
    • Critical Resistance (added): 10

Quartzotic Set
  • 2 items:
    • Heals: removed
    • Chance (added): 40
  • 3 items:
    • Heals: removed
    • MP bonus -> AP bonus
    • Chance (added): 40

Father Whupper Set
  • 2 items:
    • Power: 30 -> 50
  • 3 items:
    • Power: 30 -> 80
    • MP bonus -> AP bonus

Weremoggies Set
  • 3 items:
    • MP bonus -> AP bonus

Hel Munster Set
  • Critical Resistance: removed