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Update 1.57: Weapon and Equipment Changelog
By [Ankama]DOFUS-Touch - ANKAMA - November 29, 2022, 12:00:17
DevTracker
AnkaTracker
This is the changelog for weapons and equipment in Update 1.57.
Jellicape
Hooded Cloak
Cape Huccino
Feudala Cloak
Ouassingual Cape
Ragoat
Deadly Night Cape
Chee Cape
Preposter Wrap
Lethaline's Cloak
Crushed Velvet Cape
Crowish Belt
Stringsecticide
Sleet Belt
Celestial Bearbarian Belt
Anium Ligature
Lethaline's Belt
Father Whupper Belt
Sulik
Nee Cap
Kracker Cap
Solomonk
Palishat
Gaddie's Hat
Clay-headed Giant's Helmet
Wheritz Hat
Royal Tofu Crown
Tynril Hat
Jester Hat
Zoth Sergeant Mask
Zoth Girl Hat
Zoth Master Hat
Air Pikoko Helmet
Mitch Shroom
Royal Bloprown
Frighog Helmet
Yuara Pirate Mask
Harpy Pirate Mask
Pope Ory Hat
Postapocalypte Hat
Bim Bonnet
Celestial Bearbarian Mask
Kat Cap
Metamunch Kin's Helmet
Hairy Arachelmet
Hel Munster's Helmet
Bzzzinga Headband
Collide-O-Scopes
Quartzovski Crystal
Nerotic Wand
Dodukepi
The Dorado
Looter Mask
Dubya Bow
Kings' Staff
Carnivorous Staff
Staff of Dina Mite
Marie Aigue's Staff
Chafer Archer Arrow
Draught Bow
Sram Archer Bow
The Arc de Triomphe
Arctangent Bow
Chiduc's Arc
King of Borins Bow
Web Bow
I Kea Bow, New Model
Palm Cane
Kilih Wand Jaro
Woukuis Shovel
Wily Wand
Clever Axe
Evening Star
Cake Shovel
Castr Hammer
Hammer Ingthaiphoons
Wanderelle
The Migraine
Blarney Hammer
Hail Sceptre
Crick Hammer
Dreggon Shovel
Kape Axe
Toll Hammer
Sylvian Wand
Worn Koolich Staff
Roasty Breadstick
Mush Mishish Staff
Dreggon Wand
Caribbean Staff
Iots Wand
Axe of Lies
Travel Shovel
Korriander Amulet
Battleflag Amulet
Sinuous Amulet
Guten Tak's Amulet
White Lai Amulet
Boulgourde of the Glades
Hairy Wand
Amrothiline
Houvette's Wand
Stormcloud Staff
Dame Zel Axe
Rampant Bearbarian Hammer
Hickory Shovel
Peccadillo Blade
Star Wand
Dunb Hammer
Walloping Hammer
Ambusher-up
Helabete Shovel
Chtelion Bow
Archon's Bow
Koss Axe
Projects Axe
Rahm Bow
Great Sweet Gum Wand
Root Een
Cinati Root
Mushd Bow
Will-o'-the-Wisp's Wand
Shushuvereign Sceptre
Michael Dougle Axe
Wand Else?
Yondanwa Axe
Bwork Archer Bow
Little Bow Sleep
Mishmash Wand
Toh'Lo Hammer
Day'inda Knife
Dark Miner Shovel
Ortimus Contrari's Bloody Blades
Marilyn Mun Bow
Bards' Hall
Yondanwa Sabre
Sick Axe
Placee Bow
Archaic Bow
Elven Shovel
Dagger Doo
Ethical Wand
Oracular Hammer
Archetypal Bow
Thanos
Kouartz Wand:
Sternutatory Wand
Draugur Chafer Hammer
Dreggon Axe
Hammer O'In
Stephammer
Doozi Bow
Red Root Chileepaperz
Tomahorse
Mallard's Mallet
Gobbly Killer Apprentice Daggers
Shovel Egant
Beddy Bow
Sepulchral Sceptre
Buck Anear's Sabre
Sunshade Staff
Lookabeer Axe
Shovel Emlaka
Sandanwa Axe
Assinscrede Axe
Fuschia
Ensorcel Lance
Vigi Pirate Hammer
The Xyothine
Ramougre's Setter
Ghoul Splitter
Kukri Kura
Trikidiki Hammer
The Warf Axe
Thunderbuff Hammer
Spanner's Wrench
Creizy-Stufh Wand
Axe Cidental
Porkeez Daggers
Contemporary Bow
Vampire Bloodlord Sword
Youyettes
Nun-Charang
Peccary Blade
Canni Blade
Bearbaric Sword
Shihan Fans
Black Rat Daggers
Eternal Wand
White Rat Sword
Monkiki'ng Sword
Mush Cuteers:
King Allister's Sceptre
Furritung
Ougaammer
Spectral Bandit Sword
Henual's Hammer
Croknives
Ghoul Hammer
Sword Indinz
Splinter Sprinter
Koalak Bow
Submerged Hammer
Blessdags
Corporation Shovel
Thrusty Staff
Sylvan Daggers
Sawn-Off Pulley Bow
Barkritter Root
Giger's Nightmare Blade
Judge Lou's Gavel
Sword Hikk
Mallow Marsh Daggers
Korriander Axe
Unchewa Staff
Kwaxe
Slashen Axe
Guten Tak's Bow
Ostwogoth Daggers
Corrupted Spear
Voyager
Gilded Choker
Kan-O-Mat Amulet
Treasure Hunter Compass Necklace
Legendary Crackler Amulet
Hel Munster's Amulet
Antyklime Ax's Amulet
Sulph Phylactery
Pocket Razor
The King of Bonta's Pants
Lethaline's Belt
Dodu Belt
Legendary Crackler Belt:
Blibelt
Crocomenal Belt
Deceitful Belt
Sleet Belt
Kan-O-Mat Cloak
Tal Kasha Head of Hair
Doduveteuse
Pauper's Robe
Capistil
Celestial Bearbarian Cloak
Crocomenal Cape
Absoluti Cape
Ogivol's Cloak
Kan-O-Mat Headgear
Larvhat
Crobak Helmet
Crocomenal Headgear
Koalak Headgear
Chesty Hat
Monkiki'ng Headgear
Sleet Helmet
Koutoulou Bow
Father Whupper Boots
Dodu Boots
Usia Sandals
Al Pinist's Boots
Hot Docs
Monkiki'ng Boots
Scenting Cloak
Missiz Freezz's Boots
Nileza's Boots
Mazin Lyn Sandals
Minotoball Bracelet
Looter Ring
Wanda Ring
Kolosso Helmet
Kolosso Belt
Kolosso Ring
Oshimo's Amulet
Oshimo's Helmet
Oshimo's Boots
Lethaline's Boots
Antyklime Ax's Cloak
Antyklime Ax's Boots
Nevark's Cape
Boar Hooves
Boar Ring
Oliviolet Pruner
Purrin Axe
Yew Axe
Arson Fire Staff
Darsson's Axe
Legendary Crackler Hammer
Hell's Wand
Gobball Horn Bow
Slicing Fan
Smithy Daggers
Slash
Strangly Wand
Inacleft Stick
Ni'Ninnin Wand
Red-Hot Wand
Sargasse
Killarity Sword
Sacred Staff
Clawettes
Eco Bow
Terophyle Axe
Whistling Bow
Holy Sword
Ogralimde's Sword
Golden Rhizome
Gobball Master Staff
Falistos's Maul
Disast Root
Kouartz Wand
Bombu Cutter
Scrap Staff
Horned Staff
Daggers Oonies
Zebuth Shovel
Nidanwa Staff
Arkanum Bow
Billy-Ray's Daggers
Whistle Cutter
Emment Daggers
Kaiser
Wobot Staff
Ykulf Bow
Shovel Minster
Kryst O'Ball
Rain Bow
The Klebik
Disconcerting Bow
Chafer Blade
Stone Axe
Tabi Staff
Crack Axe
Field Shovel
Limb Chopper
Lutination Daggers
Sabre Aces
Knuckle Rapping Hammer
Hebuse Shovel
Doudish Shovel
R'Unique Hammer
Samuel J. Axe
Nidanwa Sabre
Xaver
Gwandpa Wabbit's Staff
Birming Hammer
Intelligence Wand
Clearing Balgourde:
Rento Bow
Fake Magic Staff
Penn Knives
Rubber Sword
Kralove Cutting Sword
The Metronome
RIP Shovel
Treechnid Root Staff
Granny Candy's Stick
Kitten Tails
Kaniger Staff
Unlucky Knight's Broken Sword
Tyse Pick
Treechnidis Vivitus
Rehadaure Hammer
Jon Lemon
Nomoon
Captain Chafer's Small Daggers
Oak Killer
Clergy Wand
Dakn Staff
Aj Taye Mace
Joan's Bow
Powerful Aj Taye Mace
Table Knives
Polpullet Hammer
Ivory Hammer
The Infernal Razor
Dagguise
Mairhe Shovel
Rowler Blade
Ikan Shovel
Nevark Set
Lethaline Set
Oshimo Set
Shushuvereign Set
Sleet Set
Aerdala Set
Treadfast Set
Quartzotic Set
Father Whupper Set
Weremoggies Set
Hel Munster Set
Jellicape
- Prospecting: 6-20 -> 11-20
- Range: 1-2 -> 1
- Power (added): 26-35
- Vitality (added): 41-60
- Lock penalty (added): 10
Hooded Cloak
- Vitality: 31-40 -> 61-80
- Fire damage (added): 3-5
Cape Huccino
- Damage -> Fire damage
Feudala Cloak
- Vitality: 61-80 -> 81-100
- Wisdom: 21-25 -> 21-30
Ouassingual Cape
- Vitality: 61-80 -> 81-100
- Agility: 21-25 -> 31-40
- Power: 7-70 -> 11-20
- Fire damage (added): 2-3
- Air damage (added): 2-3
Ragoat
- Lock penalty (added): 6-10
- % Fire resistance (added): 3-5
- Critical Damage (added): 9-12
Deadly Night Cape
- Fire damage (added): 9-12
- % Water resistance (added): 4-6
- Damage: removed
- Heals: 5-7 -> 11-15
- Range (added): 1
Chee Cape
- Damage: removed
- Trap Power: removed
- Air damage (added): 5-8
- Earth damage (added): 5-8
- Neutral damage (added): 5-8
- Power: 6-10 -> 31-40
Preposter Wrap
- Critical Hits: 4-5 -> 4-6
Lethaline's Cloak
- % Water resistance (added): 4-6
Crushed Velvet Cape
- % Neutral resistance penalty: 11-15 -> 6-10
- % Water resistance (added): 3-4
Crowish Belt
- Vitality (added): 101-150
- Earth damage (added): 4-6
- Initiative: 181-330 -> 151-300
Stringsecticide
- Initiative: 201-300 -> 301-400
- Intelligence: 31-50 -> 41-60
- Critical Hits: 2-3 -> 3-4
- Neutral resistance (added): 11-15
- Water resistance (added): 11-15
- MP Parry: 5-8
- Fire damage (added): 7-10
- Damage: removed
- Heals: 6-10 -> 11-15
Sleet Belt
- Power (added): 21-30
- Wisdom: 36-50 -> 31-40
- Prospecting: 6-10 -> 11-15
- Damage: removed
- Fire damage (added): 7-10
- Air damage (added): 7-10
- % Water resistance: 5-8
- Range (added): 1
Celestial Bearbarian Belt
- Fire resistance: 8-12 -> 11-15
- Earth resistance: 8-12 -> 11-15
- Neutral resistance: 8-12 -> 11-15
- Water resistance: 8-12 -> 11-15
- Air resistance: 8-12 -> 11-15
- Vitality: 251-300 -> 301-350
Anium Ligature
- % Neutral resistance (added): 4-6
- % Water resistance (added): 4-6
Lethaline's Belt
- Power (added): 21-30
- % Fire resistance (added): 7-10
Father Whupper Belt
- Pushback damage (added): 16-20
- Critical Damage (added): 7-10
Sulik
- Vitality: 301-400 -> 251-300
- Initiative (added): 201-300
- Earth resistance (added): 6-10
- Water damage (added): 5-8
- % Air resistance (added): 5-7
- % Fire resistance (added): 5-7
- AP Reduction (added): 3-5
- Critical Hits (added): 4-6
- Range (added): 1
- Damage reflection: removed
Nee Cap
- % Air resistance: 6-10 -> 3-5
- % Water resistance: 6-10 -> 3-5
- Fire damage (added): 4-6
- Air damage (added): 4-6
Kracker Cap
- Agility (added): 31-50
- Air damage (added): 4-6
Solomonk
- Trap damage: removed
Palishat
- % Air resistance: 6-10 -> 3-5
- % Water resistance: 6-10 -> 3-5
- Prospecting: 11-15 -> 6-10
- Power (added): 21-30
- Damage (added): 3-4
- Initiative (added): 301-400
Gaddie's Hat
- % Water resistance: 6-10 -> 4-6
- % Neutral resistance: 6-10 -> 4-6
- Critical Hits (added): 4-6
- Pushback damage: 11-15
Clay-headed Giant's Helmet
- Trap damage: removed
- Trap Power: removed
- Range (added): 1
- Critical Hits (added): 2-3
- % Air resistance: 6-8 -> 3-5
- % Earth resistance: 6-8 -> 3-5
Wheritz Hat
- Vitality: 201-250 -> 151-200
- Damage: 6-10 -> 3-4
- Initiative: 1500 -> 801-1000
- Power (added): 21-30
- Dodge (added): 5-8
- Critical Damage (added): 11-15
Royal Tofu Crown
- % Earth resistance penalty: removed
- AP penalty: removed
- % Air resistance: 6-8 -> 4-6
- Lock penalty (added): 6-10
- Dodge (added): 5-7
Tynril Hat
- Intelligence penalty: removed
- Agility penalty: removed
- Strength penalty: removed
- Chance penalty: removed
- Critical Damage penalty (added): 30
- Critical Hit penalty (added): 10
- Initiative (added): 601-800
- Damage (added): 7-10
- Power (added): 21-30
- Range (added): 1
Jester Hat
- Air resistance: removed
- Fire resistance: removed
- % Air resistance: 8-12 -> 3-5
- % Fire resistance: 8-12 -> 3-5
- MP Reduction (added): 9-12
- Air damage (added): 7-10
- Fire damage (added): 7-10
- Damage: removed
- Prospecting: 11-15 -> 6-10
Zoth Sergeant Mask
- % Neutral resistance penalty: removed
- Damage: removed
- Water damage (added): 5-7
- Critical Hits: 4-5 -> 4-6
- Critical Damage (added): 9-12
- % Water resistance: 6-10 -> 4-6
- % Earth resistance: 6-10 -> 4-6
Zoth Girl Hat
- Vitality (added): 101-150
- Damage: removed
- Air damage (added): 5-8
- Prospecting: 11-20 -> 11-15
- % Neutral resistance: 6-10 -> 3-4
- % Air resistance: 6-10 -> 3-4
- Summonings (added): 1
Zoth Master Hat
- Wisdom: 31-50 -> 31-40
- Heals: 6-10 -> 9-12
- Damage: removed
- Fire damage (added): 5-8
- % Air resistance (added): 5-7
- Range: 1 -> 2
- Prospecting: 16-25 -> 11-15
- Power: 16-25 -> 26-35
Air Pikoko Helmet
- Wisdom: 21-30 -> 16-25
- Lock (added): 5-8
- Air damage (added): 9-12
- % Neutral resistance (added): 4-6
- % Fire resistance (added): 4-6
- MP Parry (added): 5-8
- Critical Damage (added): 6-10
- Critical Hits (added): 3-5
Mitch Shroom
- % Fire resistance: 6-10 -> 5-7
- Wisdom: 31-50 -> 31-40
- Pushback damage (added): 11-15
Royal Bloprown
- Vitality: 151-200 -> 201-250
- Strength: 31-50 -> 41-60
- Intelligence: 31-50 -> 41-60
- Damage: 5-7 -> 11-15
- Critical Hit penalty (added): 10
- Wisdom: 31-50 -> 21-30
- Summonings: 1-2 -> 1
Frighog Helmet
- Strength: 31-45 -> 31-50
- Chance (added): 31-50
- Damage (added): 4-6
- Intelligence: removed
- Heals: removed
- Neutral damage: removed
- Earth damage: removed
- Fire damage: removed
- Earth resistance: removed
- % Earth resistance: removed
- Lock: removed
Yuara Pirate Mask
- Strength: 21-35 -> 31-40
- Chance: 21-35 -> 31-40
- Agility: 21-35 -> 31-40
- Wisdom: 21-35 -> 21-30
- Prospecting: 11-20 -> 11-15
- Critical Hits: 3-4 -> 3-5
- Dodge: 4-5 -> 4-6
- Damage (added): 7-10
- Earth damage: removed
- Water damage: removed
- Air damage: removed
- Neutral damage: removed
- Neutral resistance: removed
Harpy Pirate Mask
- Wisdom: 31-40 -> 11-20
- Strength (added): 31-45
- Intelligence (added): 31-45
- Agility: 31-45
- Power (added): 21-30
- Dodge (added): 2-3
- % Water resistance (added): 5-7
- MP Reduction (added): 3-4
- Damage (added): 7-10
- Critical Hits (added): 2-3
- Range (added): 1
Pope Ory Hat
- Prospecting: 21-30 -> 16-25
- Summonings (added): 1
Postapocalypte Hat
- Intelligence: 31-40 -> 31-50
- Chance: 31-40 -> 31-50
- Heals: 4-5 -> 7-10
Bim Bonnet
- Neutral damage: removed
- Earth damage: removed
- Fire damage: removed
- Air damage: removed
- Damage (added): 7-10
- Power (added): 11-20
- Initiative (added): 201-300
Celestial Bearbarian Mask
- % Earth resistance (added): 2-3
- % Neutral resistance (added): 2-3
Kat Cap
- Vitality: 181-220 -> 201-250
Metamunch Kin's Helmet
- Prospecting: 16-25 -> 11-15
- % Neutral resistance: 7-10 -> 3-5
- Initiative: 301-400 -> 401-500
- Air resistance (added): 3-5
- Damage (added): 3-4
- Summonings: removed
Hairy Arachelmet
- Power: 21-30 -> 31-40
- Critical Hits (added): 5-8
Hel Munster's Helmet
- % Water resistance (added): 3-5
- Item level: 198 -> 196
Bzzzinga Headband
- % Fire resistance (added): 4-6
- % Air resistance (added): 4-6
- % Water resistance (added): 4-6
- Critical Damage penalty (added): 16-20
- Critical Hit penalty: 5
Collide-O-Scopes
- Heals: removed
- % Water resistance (added): 3-4
- Agility (added): 51-70
Quartzovski Crystal
- Heals: removed
- % Air resistance (added): 3-4
Nerotic Wand
- Heals: removed
- % Air resistance (added): 3-4
- Chance (added): 31-50
- Critical Hit rate: 1/45 -> 1/35
Dodukepi
- Fire damage: removed
- Earth damage: removed
- Water damage: removed
- % Air resistance: 3-5 -> 2-3
- % Fire resistance: 3-5 -> 2-3
- Strength: 16-25 -> 26-35
- Intelligence: 16-25 -> 26-35
- Chance: 16-25 -> 26-35
- Vitality: 85-100 -> 101-150
- Damage (added): 3-5
The Dorado
- Critical Damage penalty: removed
Looter Mask
- Strength: 31-50 -> 41-60
- Earth damage: 5-7 -> 5-8
- Neutral damage (added): 5-8
- % Air resistance: 3-5 -> 3-4
- % Fire resistance: 3-5 -> 3-4
Dubya Bow
- Item level: 124 -> 45
- AP Reduction (on target): removed
Kings' Staff
- Vitality: 31-40 -> 51-70
Carnivorous Staff
- Agility: 21-30 -> 31-40
- Vitality: 32-30 -> 26-40
- Heals: removed
Staff of Dina Mite
- Weapon damage: Air -> Fire
- Intelligence: 15-22 -> 31-40
- Fire damage (added): 2-3
- Conditions: Intelligence above 50 and Agility above 40 -> Intelligence above 50
Marie Aigue's Staff
- Critical Hits: 6-10 -> 5-7
- Vitality (added): 71-100
- Critical Hit bonus (weapon): 3 -> 5
Chafer Archer Arrow
- Weapon damage: 7-14 -> 11-16
- Neutral damage: 7-14 -> 11-16
- Chance equipment condition: removed
- Strength equipment condition: removed
- Equipment condition: Agility above 150 -> Agility above 100
Draught Bow
- Critical Hit rate: 1/25 -> 1/20
Sram Archer Bow
- Air health steal: 2-3 -> 3-5
- Wisdom equipment condition: removed
- Equipment conditions: Agility AND Strength -> Agility OR Strength
The Arc de Triomphe
- Weapon damage: 8-12 Neutral damage -> 6-10 Water damage
- Equipment condition: removed
Arctangent Bow
- AP cost: 5 -> 4
Chiduc's Arc
- Equipment condition: removed
- Critical Hit rate: 1/30 -> 1/25
- Max. stacking: 6 -> 7
King of Borins Bow
- AP cost: 5 -> 4
- Equipment condition: removed
- Weapon damage: 14-21 -> 16-25
Web Bow
- Weapon damage (2 lines): 2-21 -> 14-20
- Equipment condition (elements): above 100 -> above 49
- Equipment condition (Vitality): above 200 -> above 199
I Kea Bow, New Model
- AP cost: 4 -> 3
- Equipment condition: removed
Palm Cane
- Strength: removed
- Agility: 21-35 -> 31-50
- Intelligence: 21-35 -> 31-50
- Vitality: 101-150 -> 151-200
- Wisdom: 16-25 -> 21-30
- Damage: removed
- Air damage (added): 5-7
- Fire damage (added): 5-7
- Summonings: 1
- Critical Hits (added): 2-3
- % Water resistance (added): 3-5
- Water resistance (added): 5-8
- Strength equipment condition: removed
- Weapon damage: 7-16 -> 7-18
Kilih Wand Jaro
- Weapon damage: 9-13 -> 11-16
- Vitality (added): 101-150
- Wisdom (added): 16-25
- Dodge (added): 3-4
- Fire damage (added): 4-6
- Range (added): 1
Woukuis Shovel
- Water damage: removed
- Fire damage (added): 2-3
- Equipment conditions: Chance and Strength above 50 -> Intelligence and Strength above 49
Wily Wand
- Vitality: 21-30 -> 61-80
- Equipment condition: removed
Clever Axe
- Critical Hit rate: 1/30 -> 1/25
- Equipment condition: removed
Evening Star
- Equipment condition: removed
- The weapon can no longer inflict Critical Hits
Cake Shovel
- Power: 6-10 -> 21-30
- % Fire resistance penalty: removed
- % Neutral resistance penalty: removed
- % Fire resistance (added): 4-6
- % Neutral resistance (added): 4-6
- Equipment conditions: Chance and Strength above 199
Castr Hammer
- Vitality: 31-60 -> 101-150
- Water damage (added): 5-8
- Critical Hits (added): 5-7
- Lock penalty: 5
- Prospecting: 6-10 -> 9-12
- Equipment condition: Chance above 299
- Critical Hit rate: 1/20 -> 1/25
Hammer Ingthaiphoons
- Weapon damage: 6-15 -> 13-22
- AP Reduction (on target): removed
- Intelligence (added): 31-50
- Earth resistance (added): 6-10
- Fire damage (added): 7-10
- Dodge (added): 5-8
- % Air resistance (added): 3-4
- Summonings: 1
Wanderelle
- Weapon damage: 9-16 -> 14-24
- Fire health steal: 1-7 -> 4-7
- Weapon range: 2-4 -> 2-5
- Critical Hit rate: 1/45 -> 1/40
- AP Reduction (on target): removed
- Damage: removed
- Earth resistance (added): 7-10
- Water resistance (added): 7-10
- Fire damage (added): 7-10
- Air damage (added): 7-10
- Dodge (added): 5-8
- % Earth resistance (added): 3-5
- % Water resistance (added): 4-6
- Critical Hits (added): 3-4
The Migraine
- Weapon damage: 11-19 -> 11-20
- Vitality: 41-70 -> 71-100
- Power: 6-10 -> 31-40
- Wisdom: 11-20 -> 21-30
- Damage (added): 3-5
- Equipment condition: removed
Blarney Hammer
- Lock (added): 7-10
- Vitality (added): 151-200
Hail Sceptre
- Weapon damage: 10-15 -> 14-20
- Fire damage -> Water damage
- AP Reduction (on target): removed
- Lock penalty (added): 10
- Damage: 5-7 -> 7-10
- AP Parry (added): 5-8
- Agility (added): 31-50
- Chance: 41-60 -> 31-50
- Strength: 41-60 -> 31-50
- Equipment conditions: Intelligence AND Strength AND Agility above 199 -> Chance AND Strength AND Agility above 199
Crick Hammer
- Wisdom: 16-35 -> 16-25
- Summonings: 2-3 -> 1-2
- Vitality (added): 101-150
- Dodge (added): 4-5
- Prospecting: 4-5 -> 6-10
Dreggon Shovel
- Neutral health steal -> Water health steal
- Damage -> Water damage
- Wisdom: 16-25 -> 21-30
- Chance: 26-40 -> 31-50
- % Air resistance (added): 4-6
- AP Reduction (added): 7-10
- MP Reduction (added): 7-10
- Equipment condition: Strength above 100 -> Strength above 49
Kape Axe
- Weapon damage: 24-42 -> 26-46
- Intelligence: 21-40 -> 31-50
- MP (added): 1
- Wisdom (added): 11-20
- Agility equipment condition: removed
Toll Hammer
- Intelligence (added): 31-40
- Fire damage (added): 5-7
- CH (added): 3-4
- AP Reduction (added): 2-3
Sylvian Wand
- Air weapon damage -> Water weapon damage
- AP cost: 5 -> 4
- Equipment condition: removed
Worn Koolich Staff
- AP cost: 4 -> 3
- Air weapon damage: 9-13 -> 11-15
- Number of uses per turn: 1 -> 2
Roasty Breadstick
- Weapon damage: 21-34 -> 28-36
- Air health steal: 4-6 -> 6-9
- Max. weapon range: 5 -> 6
- Dodge: 3-5 -> 5-7
- Critical Hits: 2-3 -> 3-4
- MP Parry (added): 5-8
- Neutral resistance (added): 9-12
- Fire resistance (added): 9-12
Mush Mishish Staff
- Earth health steal: 1-8 -> 4-8
- Water health steal: 1-8 -> 4-8
- Initiative (added): 301-400
- Lock (added): 5-8
- % Fire resistance (added): 3-4
- Damage: 3-5 -> 7-10
- Summonings: 1 -> 1-2
Dreggon Wand
- Weapon damage: 16-22 -> 18-26
- Intelligence (added): 31-50
- Heals: 4-6 -> 9-12
- Dodge (added): 4-6
- Damage: 5-7
- Vitality: 101-150 -> 151-200
Caribbean Staff
- AP cost: 4 -> 3
- Number of uses per turn: 1 -> 2
- Critical Hit rate: 1/10 -> 1/20
- Equipment condition: Agility above 150 -> Agility above 50
- Vitality: 51-100 -> 101-150
- Heals: 4-6 -> 5-8
- Fire damage (added): 5-7
- % Water resistance (added): 3-4
- Critical Hits (added): 2-3
Iots Wand
- Fire health steal: 1-2 -> 4-6
- Air health steal: 1-2 -> 4-6
- Water health steal: 1-2 -> 4-6
- Earth health steal: 1-2 -> 4-6
- Equipment condition: Intelligence above 150 -> Intelligence above 100
Axe of Lies
- AP cost: 5 -> 4
- Vitality (added): 71-100
- Range (added): 1
Travel Shovel
- Equipment condition: removed
- AP cost: 3 -> 4
- Number of uses per turn: 2 -> 1
- Critical Hit rate: 1/30 -> 1/20
- Critical Hit bonus (weapon): 3 -> 10
Korriander Amulet
- Agility: 31-40 -> 31-50
- Chance: 31-40 -> 31-50
- Prospecting: 11-20 -> 11-15
- % Fire resistance (added): 3-5
Battleflag Amulet
- Strength: 21-30 -> 31-40
- Intelligence: 21-30 -> 31-40
- Agility: 31-50 -> 31-40
- Fire damage: 11-15 -> 9-12
- Neutral damage: 11-15 -> 9-12
- Earth damage: 11-15 -> 9-12
- Heals: removed
- MP Parry: removed
- % Water resistance (added): 3-5
Sinuous Amulet
- Power: 31-40 -> 31-50
Guten Tak's Amulet
- Strength: 21-30 -> 31-40
- Chance: 21-30 -> 31-40
- Neutral resistance: 16-20 -> 11-15
- % Fire resistance (added): 3-4
White Lai Amulet
- Intelligence: 21-30 -> 31-40
- Chance: 21-30 -> 31-40
Boulgourde of the Glades
- Equipment condition: removed
Hairy Wand
- Neutral damage: 16-21 -> 18-24
- Equipment condition: removed
Amrothiline
- Neutral health steal -> Fire health steal
- Vitality: 41-80 -> 101-150
- Fire damage (added): 5-8
- Power: 11-15 -> 21-30
Houvette's Wand
- Max. weapon range: 3 -> 4
- Chance: removed
- Vitality penalty: removed
- Vitality (added): 31-40
- Weapon damage: Neutral -> Fire
Stormcloud Staff
- Strength (added): 31-50
- % Water resistance (added): 3-5
- Critical Hit rate: 1/50 -> 1/40
Dame Zel Axe
- Equipment condition: removed
- Pushback resistance penalty: removed
- Pushback resistance (added): 7-10
Rampant Bearbarian Hammer
- Intelligence: 31-45 -> 31-50
- Chance: 31-45 -> 31-50
- Agility: 31-45 -> 31-50
- % Air resistance (added): 5-8
- Fire weapon damage: 11-15 -> 13-18
- Water weapon damage: 11-15 -> 13-18
- Air weapon damage: 11-15 -> 13-18
- Critical Hit rate: 1/45 -> 1/40
Hickory Shovel
- Weapon damage: 6-10 -> 16-30
- MP Reduction penalty (added): 7-10
- Critical Hit rate: 1/35 -> 1/40
Peccadillo Blade
- Damage (added): 5-8
- % Water resistance (added): 3-5
- Critical Hit rate: 1/50 -> 1/40
Star Wand
- Neutral weapon damage -> Fire weapon damage
Dunb Hammer
- % Neutral resistance: 5-7 -> 3-4
- % Earth resistance: 5-7 -> 3-4
- Intelligence (added): 21-40
Walloping Hammer
- Fire weapon damage: 8-13 -> 11-14
- Air weapon damage: 8-13 -> 11-14
Ambusher-up
- Weapon damage: 11-16 -> 15-24
- AP Reduction (on target): removed
- Water health steal (added): 4-6
- Critical Hit bonus (weapon): 15 -> 10
- AP cost: 5 -> 4
- Chance: 21-30 -> 31-40
Helabete Shovel
- AP cost: 5 -> 3
- The weapon can no longer inflict Critical Hits
Chtelion Bow
- Fire weapon damage -> Fire health steal
- Equipment condition: Agility above 100 -> Agility above 49
Archon's Bow
- Critical Hit bonus (weapon): 3 -> 7
- AP cost: 5 -> 4
Koss Axe
- Agility condition: removed
Projects Axe
- Critical Hit bonus (weapon): 7 -> 10
Rahm Bow
- Agility: 31-40 -> 31-50
- Range (added): 1
- % Earth resistance (added): 2-3
- % Neutral resistance (added): 2-3
Great Sweet Gum Wand
- Fire health steal: 2-3 -> Air health steal: 3-4
- Water health steal (added): 3-4
- Critical Hit bonus (weapon): 6 -> 8
Root Een
- Power: 16-25 -> 31-50
- % Water resistance: 3-5 -> 3-4
- % Air resistance: 3-5 -> 3-4
- Wisdom (added): 16-25
Cinati Root
- Vitality: 41-80 -> 121-160
- Pushback damage (added): 11-15
- Wisdom (added): 11-15
Mushd Bow
- AP cost: 4 -> 3
- Number of uses per turn: 1 -> 2
Will-o'-the-Wisp's Wand
- Vitality (added): 11-20
Shushuvereign Sceptre
- Minimum weapon range: 3 -> 2
- Water weapon damage (2 lines): 10-12 -> 12-14
Michael Dougle Axe
- AP cost: 5 -> 4
Wand Else?
- Neutral weapon damage -> Fire weapon damage
Yondanwa Axe
- Critical Hit bonus (weapon): 5 -> 10
- Equipment condition: Strength above 75 -> Strength above 25
Bwork Archer Bow
- Vitality (added): 21-30
- Equipment condition: removed
Little Bow Sleep
- Air weapon damage: 6-19 -> 14-20
- Fire weapon damage: 6-19 -> 14-20
- Critical Hit bonus (weapon): 10 -> 12
Mishmash Wand
- Critical Hit bonus (weapon): 4 -> 5
Toh'Lo Hammer
- Strength: removed
- Intelligence (added): 21-30
Day'inda Knife
- Critical Hit bonus (weapon): 7 -> 4
- Critical Hit rate: 1/30 -> 1/35
- Strength: removed
- Agility: removed
- Chance (added): 31-50
- Intelligence (added): 31-50
- Damage: 4-6 -> 7-10
- Wisdom (added): 21-30
- Power (added): 16-25
- MP Parry (added): 3-5
- Summonings (added): 1
- Initiative: 201-300
Dark Miner Shovel
- Equipment condition: removed
- Water damage (added): 5-7
- % Earth resistance (added): 4-6
Ortimus Contrari's Bloody Blades
- Equipment condition: Strength above 40 -> Strength above 20
- Vitality: 21-30 -> 41-60
Marilyn Mun Bow
- AP cost: 5 -> 4
- Equipment condition: removed
- Critical Hit bonus (weapon): 5 -> 8
Bards' Hall
- AP cost: 6 -> 4
- Equipment condition: removed
- Critical Hit rate: 1/30 -> 1/35
Yondanwa Sabre
- AP cost: 5 -> 4
Sick Axe
- Air resistance (added): 11-15
- Water resistance (added): 11-15
- % Water resistance (added): 7-10
- Equipment condition: Wisdom above 250 -> Wisdom above 200
Placee Bow
- Water health steal: 6-20 -> 11-20
- Air health steal: 6-20 -> 11-20
- Dodge (added): 4-6
- Vitality (added): 81-120
Archaic Bow
- Neutral weapon damage: 8-13 -> 10-14
- Air weapon damage: 8-13 -> 10-14
- Equipment conditions: Agility above 300 AND Chance above 300 AND Strength above 250 -> Agility above 299 AND Chance above 299 AND Strength above 99
Elven Shovel
- Critical Hits (added): 3-4
- Dodge (added): 7-10
- Neutral damage: 7-10 -> 9-12
- Water damage: 7-10 -> 9-12
Dagger Doo
- Strength equipment condition: removed
- Trap Power: removed
- AP Parry (added): 5-8
- % Neutral resistance: 5-7
- % Earth resistance (added): 5-7
Ethical Wand
- Critical Hit rate: 1/45 -> 1/35
- Equipment condition: removed
Oracular Hammer
- Critical Hit bonus (weapon): 6 -> 12
Archetypal Bow
- No longer causes Critical Hit
- Condition added: AP < 12
- Minimum Range: 3 -> 4
Thanos
- No longer causes Critical Hit
Kouartz Wand:
- Number of uses per turn: 3 -> 1
- Maximum weapon range: 4 -> 6
Sternutatory Wand
- AP cost: 5 -> 4
- Critical Hit rate: 1/40 -> 1/35
- Critical Hit bonus (weapon): 4 -> 12
- Maximum weapon range: 3 -> 4
Draugur Chafer Hammer
- Equipment condition: removed
Dreggon Axe
- Agility: 16-25 -> 21-40
- Vitality: 51-80 -> 151-200
- % Fire resistance (added): 3-4
Hammer O'In
- Intelligence equipment condition: removed
- Critical Hit bonus (weapon): 5 -> 12
Stephammer
- AP cost: 5 -> 4
- Critical Hit bonus (weapon): 5 -> 10
Doozi Bow
- Agility equipment condition: removed
- AP Parry penalty (added): 7-10
- Critical Hits (added): 3-4
Red Root Chileepaperz
- Weapon damage: 6-18 -> 11-18
- Intelligence (added): 21-40
- Strength (added): 21-40
- Fire damage (added): 3-5
- Neutral damage (added): 3-5
- Earth damage (added): 3-5
- % Air resistance (added): 4-6
Tomahorse
- Critical Hit rate: 1/50 -> 1/45
Mallard's Mallet
- Critical Hit rate: 1/45 -> 1/35
- Agility: 31-40 -> 41-60
- Fire damage: 8-12 -> 14-18
Gobbly Killer Apprentice Daggers
- Equipment condition: Agility above 100 -> Agility above 49
- Critical Hit bonus (weapon): 3 -> 6
Shovel Egant
- AP cost: 5 -> 4
- Equipment condition: removed
Beddy Bow
- Critical Hit bonus (weapon): 10 -> 12
- % Air resistance (added): 5-7
- % Water resistance (added): 5-7
- Damage: 5-7 -> 9-12
Sepulchral Sceptre
- Equipment condition: removed
- Damage (added): 9-12
Buck Anear's Sabre
- Equipment condition: removed
- Air health steal: 2-3 -> 4-6
Sunshade Staff
- Air damage: 8-12 -> 11-15
- Agility: 41-60 -> 51-70
- Range (added): 1
- Critical Hit bonus (weapon): 6 -> 8
Lookabeer Axe
- Equipment condition: removed
- AP cost: 5 -> 4
Shovel Emlaka
- MP Parry (added): 5-7
- Summonings (added): 1
- Critical Damage (added): 11-15
- Critical Hits (added): 2-3
- Dodge (added): 4-6
Sandanwa Axe
- AP cost: 6 -> 4
Assinscrede Axe
- Critical Hit bonus (weapon): 10 -> 12
- Equipment condition: removed
Fuschia
- AP cost: 5 -> 4
- Critical Hit bonus (weapon): 7 -> 12
Ensorcel Lance
- AP cost: 5 -> 4
- Critical Hit bonus (weapon): 5 -> 7
- Critical Hit rate: 1/50 -> 1/35
Vigi Pirate Hammer
- AP cost: 4 -> 3
- The weapon can no longer inflict Critical Hits
The Xyothine
- AP cost: 5 -> 4
Ramougre's Setter
- Critical Hit bonus (weapon): 5 -> 7
- AP Reduction (on target): removed
- Dodge (added): 7-10
- Trap damage: removed
- Damage (added): 5-8
- MP Parry (added): 5-7
- % Water resistance (added): 3-4
Ghoul Splitter
- AP cost: 5 -> 4
Kukri Kura
- Equipment condition: removed
- Critical Hit rate: 1/40 -> 1/35
- Critical Hit bonus (weapon): 7 -> 10
Trikidiki Hammer
- AP cost: 6 -> 5
- Critical Hit bonus (weapon): 5 -> 2
The Warf Axe
- Critical Hit bonus (weapon): 5 -> 10
- Critical Hit rate: 1/20 -> 1/25
Thunderbuff Hammer
- Critical Hit bonus (weapon): 7 -> 5
- Critical Hit rate: 1/60 -> 1/40
Spanner's Wrench
- Critical Hit rate: 1/30 -> 1/20
- Critical Hit bonus (weapon): 3 -> 10
Creizy-Stufh Wand
- Weapon damage: 1-5 -> 5-7
Axe Cidental
- Equipment condition: Wisdom above 200 -> Wisdom above 150
Porkeez Daggers
- Trap Power: removed
Contemporary Bow
- Critical Hit bonus (weapon): 10 -> 15
Vampire Bloodlord Sword
- Critical Hit rate: 1/5 -> 1/20
- Critical Hit bonus (weapon): 5 -> 8
Youyettes
- Critical Hit bonus (weapon): 6 -> 2
Nun-Charang
- Critical Hit bonus (weapon): 4 -> 2
Peccary Blade
- Damage (added): 3-5
- % Neutral resistance (added): 2-3
- % Earth resistance (added): 2-3
- % Air resistance (added): 2-3
- % Water resistance (added): 2-3
- % Fire resistance (added): 2-3
Canni Blade
- Critical Hit bonus (weapon): 12 -> 15
- Critical Hit rate: 1/40 -> 1/35
Bearbaric Sword
- Critical Hit bonus (weapon): 5 -> 7
- Critical Hit rate: 1/55 -> 1/40
Shihan Fans
- Critical Hit bonus (weapon): 5 -> 3
Black Rat Daggers
- Agility: 26-40 -> 31-50
- Initiative: 100 -> 201-300
- Vitality: 41-60 -> 101-150
- MP Parry (added): 7-10
- Critical Hits: 2-3 -> 4-5
- Trap Power: removed
- Trap damage: removed
- Equipment condition: removed
Eternal Wand
- % Water resistance (added): 5-7
White Rat Sword
- Equipment condition: removed
- Lock (added): 7-10
- Strength: 11-20 -> 26-35
- Wisdom (added): 16-25
- Damage: 2-3 -> 4-6
- Pushback resistance (added): 11-15
- Vitality: 31-50 -> 81-120
Monkiki'ng Sword
- Critical Hit bonus (weapon): 7 -> 10
- Critical Hit rate: 1/50 -> 1/45
Mush Cuteers:
- Critical Hits: 2-3 -> 4-5
- Lock penalty (added): 10
- Critical Damage (added): 4-6
- Water Resistance (added) : 11-15
- Agility: 31-50 -> 41-60
- Critical Resistance: 6-10
- Wisdom: 21-30 -> 31-40
- Summonings (added): 1
- % Neutral resistance (added): 3-4
- % Water resistance (added): 4-6
King Allister's Sceptre
- Critical Hit bonus (weapon): 3 -> 5
Furritung
- AP cost: 5 -> 4
Ougaammer
- Power: 31-40 -> 41-60
- Damage: 6-10 -> 9-12
- Initiative penalty (added): 301-400
- Lock (added): 3-4
- % Earth resistance (added): 3-4
- % Fire resistance (added): 3-4
- Summonings (added): 1
Spectral Bandit Sword
- Critical Hit bonus (weapon): 10 -> 12
Henual's Hammer
- AP cost: 5 -> 4
Croknives
- AP cost: 5 -> 4
- Critical Hit bonus (weapon): 5 -> 3
Ghoul Hammer
- Critical Hit bonus (weapon): 8 -> 12
Sword Indinz
- Water weapon damage: 6-28 -> 16-30
- Air weapon damage: 6-28 -> 16-30
- Critical Hit bonus (weapon): 10 -> 12
Splinter Sprinter
- % Water resistance (added): 3-4
- % Fire resistance penalty: 3-5 -> 3-4
- Critical Hit rate: 1/50 -> 1/30
Koalak Bow
- Hunting weapon (added)
Submerged Hammer
- Critical Hit bonus (weapon): 7 -> 10
Blessdags
- Equipment condition: Chance above 60 OR Agility above 60
Corporation Shovel
- AP cost: 5 -> 4
Thrusty Staff
- Fire health steal (added): 2-3
Sylvan Daggers
- Hunting weapon (added)
Sawn-Off Pulley Bow
- Equipment condition: removed
Barkritter Root
- Critical Hit bonus (weapon): 3 -> 4
Giger's Nightmare Blade
- AP cost: 6 -> 5
- Critical Hit rate: 1/50 -> 1/45
Judge Lou's Gavel
- AP cost: 5 -> 4
- Critical Hit rate: 1/30 -> 1/35
Sword Hikk
- Critical Hit bonus (weapon): 5 -> 15
- Critical Hit rate: 1/50 -> 1/35
Mallow Marsh Daggers
- Intelligence: 31-50 -> 41-60
- Neutral damage: 6-10 -> 9-12
- Fire damage: 6-10 -> 9-12
- % Earth resistance (added): 5-7
- % Neutral resistance (added): 3-4
Korriander Axe
- Air damage: 6-10 -> 9-12
- Water damage: 6-10 -> 9-12
- % Fire resistance (added): 4-5
- Summonings (added): 1
- Earth resistance (added): 11-15
- Fire resistance (added): 6-10
Unchewa Staff
- MP equipment condition: removed
- Critical Hit bonus (weapon): 6 -> 12
- Critical Hit rate: 1/50 -> 1/45
Kwaxe
- AP cost: 5 -> 4
Slashen Axe
- Critical Hit bonus (weapon): 10 -> 20
- Critical Hit rate: 1/50 -> 1/45
Guten Tak's Bow
- AP cost: 5 -> 4
Ostwogoth Daggers
- Critical Hit bonus (weapon): 10 -> 12
Corrupted Spear
- AP cost: 4 -> 3
- The number of uses per turn is still 1
Voyager
- Lock penalty: 30 -> 20
- Dodge penalty: 30 -> 20
- This change is retroactive.
Gilded Choker
- Intelligence: 16-25 -> 31-50
- Critical Resistance penalty: removed
- Heals: 6-8 -> 7-10
- Critical Hits (added): 4-6
- AP Reduction (added): 3-4
Kan-O-Mat Amulet
- Heals: removed
- Air damage: 6-8 -> 7-10
- Water damage: 6-8 -> 7-10
- Fire damage: 6-8 -> 7-10
- % Earth resistance (added): 4-5
- Fire resistance: 16-20 -> 11-15
- Air resistance: 16-20 -> 11-15
Treasure Hunter Compass Necklace
- Intelligence: 41-60 -> 61-80
- Strength: 41-60 -> 61-80
- Critical Resistance: 6-10 -> 11-15
Legendary Crackler Amulet
- Vitality: 31-50 -> 41-60
Hel Munster's Amulet
- % Earth resistance (added): 3-4
Antyklime Ax's Amulet
- Critical Hits: removed
- Fire damage: 7-10 -> 9-12
- Water damage: 7-10 -> 9-12
- Chance: 31-40 -> 41-60
- Intelligence: 31-40 -> 41-60
- % Earth resistance (added): 4-6
- % Fire resistance (added): 2-3
Sulph Phylactery
- % Air resistance (added): 3-4
Pocket Razor
- % Air resistance: 3-4 -> 1-2
- Power: 11-20 -> 21-30
The King of Bonta's Pants
- Dodge: 12-16 -> 6-10
- % Air resistance: 7-10 -> 5-7
- % Fire resistance: 7-10 -> 5-7
- MP (added): 1
- Initiative penalty: 301-500
- Damage (added): 5-8
Lethaline's Belt
- Heals: removed
- Power: 21-30 -> 31-50
- Critical Resistance (added): 6-10
- Prospecting: 16-20 -> 8-12
Dodu Belt
- Earth damage: removed
- Water damage: removed
- Fire damage: removed
- Damage (added): 3-5
- Pods: removed
- Strength: 21-30 -> 31-40
- Intelligence: 21-30 -> 31-40
- Chance: 21-30 -> 31-40
- Vitality: 51-70 -> 101-150
Legendary Crackler Belt:
- Agility: 21-30 -> 31-40
Blibelt
- % Fire resistance: 3-4 -> 1-2
- % Water resistance: 3-4 -> 1-2
- Strength: 16-25 -> 21-30
- Agility: 16-25 -> 21-30
- Vitality (added): 31-50
Crocomenal Belt
- Pods: removed
- % Fire resistance: 5-8 -> 5-7
- % Water resistance: 5-8 -> 5-7
- Critical Hits (added): 3-5
- Agility: 31-50 -> 41-60
- Dodge (added): 4-6
Deceitful Belt
- % Air resistance: 4-6 -> 3-4
- Strength: 21-30 -> 26-40
- Chance: 21-30 -> 26-40
- Critical Hits: 2-3 -> 3-4
Sleet Belt
- Fire damage: 7-10 -> 9-12
- Air damage: 7-10 -> 9-12
- MP Parry (added): 2-3
Kan-O-Mat Cloak
- % Neutral resistance: 7-10 -> 4-6
- % Earth resistance: 7-10 -> 4-6
- Intelligence: 21-30 -> 31-50
- Chance: 21-30 -> 31-50
- Agility: 21-30 -> 31-50
- Pushback resistance penalty: 16-20 -> 6-10
Tal Kasha Head of Hair
- Dodge (added): 4-5
Doduveteuse
- Strength: 21-30 -> 21-35
- Chance: 21-30 -> 21-35
- Intelligence: 21-30 -> 21-35
- Water damage (added): 1-2
- Fire damage (added): 1-2
- Neutral damage (added): 1-2
- Earth damage (added): 1-2
- Dodge penalty: removed
- Dodge (added): 2-3
Pauper's Robe
- Earth damage: removed
- Water damage: removed
- Neutral damage: removed
- Damage (added): 16-20
- Lock penalty: 11-15 -> 6-10
- % Neutral resistance: 6-10 -> 3-4
- % Fire resistance (added): 7-10
- Range (added): 1
Capistil
- Intelligence: 51-70 -> 61-80
- Agility: 51-70 -> 61-80
Celestial Bearbarian Cloak
- Agility: 31-40 -> 31-50
- Intelligence: 31-40 -> 31-50
- Chance: 31-40 -> 31-50
- % Earth resistance (added): 5-7
Crocomenal Cape
- Initiative: 151-200 -> 201-300
- Neutral resistance: 5-8 -> 11-15
- Prospecting: 11-20 -> 11-15
- Air damage: 5-8 -> 7-10
- Critical Hits: 2-3 -> 3-4
Absoluti Cape
- Pushback damage: removed
- Critical Hits (added): 2-3
Ogivol's Cloak
- % Fire resistance (added): 4-6
Kan-O-Mat Headgear
- Wisdom: 41-60 -> 31-50
- Chance: 21-30 -> 31-40
- Agility: 21-30 -> 31-40
- Intelligence: 21-30 -> 31-40
Larvhat
- AP Parry (added): 5-8
Crobak Helmet
- Initiative: 201-210 -> 151-200
- Vitality (added): 101-120
- MP Parry (added): 2-3
Crocomenal Headgear
- Air damage: 5-7 -> 7-10
- Prospecting (added): 6-10
Koalak Headgear
- Vitality: 41-60 -> 71-100
Chesty Hat
- AP Parry: 2-3 -> 3-4
Monkiki'ng Headgear
- Critical Resistance (added): 3-5
Sleet Helmet
- % Fire resistance (added): 7-10
- % Neutral resistance (added): 2-3
- % Water resistance (added): 2-3
- Lock penalty: 6-10
Koutoulou Bow
- Neutral damage: removed
- AP Parry (added): 5-8
- Dodge (added): 5-7
Father Whupper Boots
- Intelligence: 11-20 -> 21-30
- Strength: 11-20 -> 21-30
- Chance: 11-20 -> 21-30
- Agility: 11-20 -> 21-30
Dodu Boots
- % Neutral resistance: 3-5 -> 2-3
- % Air resistance: 3-5 -> 2-3
- Vitality: 45-60 -> 71-100
- Strength: 11-15 -> 16-25
- Chance: 11-15 -> 16-25
- Intelligence: 11-15 -> 16-25
- Power: 11-15 -> 21-30
Usia Sandals
- % Water resistance (added): 5-7
Al Pinist's Boots
- Strength: removed
- Intelligence: removed
- Power (added): 41-60
Hot Docs
- Neutral damage (added): 3-5
Monkiki'ng Boots
- Critical Hits: 3-4 -> 4-5
Scenting Cloak
- Neutral resistance: 16-20 -> 21-25
- Earth resistance: 16-20 -> 21-25
- Air resistance: 11-15 -> 11-15
- Fire resistance: 11-15 -> 21-25
- Wisdom: 41-60 -> 21-40
- Neutral damage (added): 9-12
Missiz Freezz's Boots
- % Water resistance (added): 3-5
Nileza's Boots
- Summonings (added): 1
- % Water resistance (added): 3-5
Mazin Lyn Sandals
- Critical Resistance penalty: 30 -> 6-10
Minotoball Bracelet
- Lock: removed
- Dodge: removed
- Range: removed
- Initiative: removed
- Wisdom: removed
- Vitality: 301-400 -> 201-300
- Summonings (added): 2
- Critical Resistance: 7-10
- Critical Hits: 3-4 -> 4-6
- Neutral resistance (added): 5-8
- Earth resistance (added): 5-8
- Water resistance (added): 5-8
- Air resistance (added): 5-8
- Fire resistance (added): 5-8
- Damage (added): 5-7
- Power (added): 21-30
Looter Ring
- Strength: 21-30 -> 31-40
- Vitality: 71-100 -> 101-130
Wanda Ring
- Critical Hits (added): 3-4
- Pushback damage: 5-7 -> 7-10
Kolosso Helmet
- Critical Damage penalty (added): 7-10
- Earth damage: 8-12 -> 11-15
- Neutral damage: 8-12 -> 11-15
- Strength: 31-40 -> 51-70
- AP Parry: 4-6 -> 5-7
- Critical Hit penalty (added): 10
- % Air resistance (added): 3-5
- % Fire resistance (added): 3-5
- Initiative (added): 201-300
Kolosso Belt
- Lock: 4-6 -> 5-7
- Strength: 21-30 -> 41-50
- AP Parry: 4-6 -> 7-10
- % Fire resistance (added): 5-7
- Prospecting: 16-25 -> 11-15
- Critical Damage penalty (added): 6-10
- % Earth resistance (added): 3-4
Kolosso Ring
- Critical Hits: removed
- Strength: 21-30 -> 41-60
- % Earth resistance (added): 3-4
- % Air resistance (added): 2-3
Oshimo's Amulet
- Initiative: removed
- AP Reduction: removed
- Range penalty: removed
- Lock: 7-10 -> 5-8
- Neutral resistance: 16-20 -> 11-15
- % Air resistance (added): 4-6
Oshimo's Helmet
- Initiative: removed
- AP Reduction: removed
- Pushback damage (added): 6-10
- % Water resistance (added): 4-6
- Strength: 31-40 -> 51-70
- Chance: 31-40 -> 51-70
- Prospecting: 16-20 -> 6-10
- MP Reduction penalty (added): 6-8
- % Fire resistance (added): 3-5
Oshimo's Boots
- Initiative: removed
- AP Reduction: removed
- Critical Hits: 2-3 -> 4-5
- Range penalty: removed
Lethaline's Boots
- % Water resistance (added): 2-3
- Power (added): 31-40
- Critical Hits: 3-4 -> 4-5
Antyklime Ax's Cloak
- Critical Hits: removed
- Intelligence: 31-50 -> 51-70
- Chance: 31-50 -> 51-70
- % Fire resistance (added): 4-6
- Fire resistance (added): 4-6
Antyklime Ax's Boots
- Dodge (added): 5-7
- Fire damage: 8-12 -> 13-18
- Water damage: 8-12 -> 13-18
- Pushback damage: removed
- Wisdom: 26-35 -> 36-45
Nevark's Cape
- Strength: 31-50 -> 41-60
- Agility: 31-50 -> 41-60
- Critical Hit penalty (added): 4-5
Boar Hooves
- Earth damage (added): 1-2
- Neutral damage (added): 1-2
Boar Ring
- Earth damage (added): 1-2
- Neutral damage (added): 1-2
- Conditions removed
Oliviolet Pruner
- Equipment condition: removed
Purrin Axe
- Equipment condition: removed
Yew Axe
- Equipment condition: removed
Arson Fire Staff
- Equipment condition: removed
Darsson's Axe
- Equipment condition: removed
Legendary Crackler Hammer
- Equipment condition: removed
Hell's Wand
- Equipment condition: removed
Gobball Horn Bow
- Equipment condition: removed
Slicing Fan
- Equipment condition: removed
Smithy Daggers
- Equipment condition: removed
Slash
- Equipment condition: removed
Strangly Wand
- Equipment condition: removed
Inacleft Stick
- Equipment condition: removed
Ni'Ninnin Wand
- Equipment condition: removed
Red-Hot Wand
- Equipment condition: removed
Sargasse
- Equipment condition: removed
Killarity Sword
- Equipment condition: removed
Sacred Staff
- Equipment condition: removed
Clawettes
- Equipment condition: removed
Eco Bow
- Equipment condition: removed
Terophyle Axe
- Equipment condition: removed
Whistling Bow
- Equipment condition: removed
Holy Sword
- Equipment condition: removed
Ogralimde's Sword
- Equipment condition: removed
Golden Rhizome
- Equipment condition: removed
Gobball Master Staff
- Equipment condition: removed
Falistos's Maul
- Equipment condition: removed
Disast Root
- Equipment condition: removed
Kouartz Wand
- Equipment condition: removed
Bombu Cutter
- Equipment condition: removed
Scrap Staff
- Hunting weapon (added)
Horned Staff
- Equipment condition: removed
Daggers Oonies
- Equipment condition: removed
Zebuth Shovel
- Equipment condition: removed
Nidanwa Staff
- Equipment condition: removed
Arkanum Bow
- Equipment condition: removed
Billy-Ray's Daggers
- Equipment condition: removed
Whistle Cutter
- Equipment condition: removed
Emment Daggers
- Equipment condition: removed
Kaiser
- Equipment condition: removed
Wobot Staff
- Equipment condition: removed
Ykulf Bow
- Equipment condition: removed
Shovel Minster
- Equipment condition: removed
Kryst O'Ball
- Conditions: removed
Rain Bow
- Equipment condition: removed
The Klebik
- Equipment condition: removed
Disconcerting Bow
- Equipment condition: removed
Chafer Blade
- Equipment condition: removed
Stone Axe
- Equipment condition: removed
Tabi Staff
- Equipment condition: removed
Crack Axe
- Equipment condition: removed
Field Shovel
- Equipment condition: removed
Limb Chopper
- Equipment condition: removed
Lutination Daggers
- Equipment condition: removed
Sabre Aces
- Equipment condition: removed
Knuckle Rapping Hammer
- Equipment condition: removed
Hebuse Shovel
- Equipment condition: removed
Doudish Shovel
- Equipment condition: removed
R'Unique Hammer
- Equipment condition: removed
Samuel J. Axe
- Equipment condition: removed
Nidanwa Sabre
- Equipment condition: removed
Xaver
- Equipment condition: removed
Gwandpa Wabbit's Staff
- Equipment condition: removed
Birming Hammer
- Equipment condition: removed
Intelligence Wand
- Equipment condition: removed
Clearing Balgourde:
- Equipment condition: removed
Rento Bow
- Equipment condition: removed
Fake Magic Staff
- Equipment condition: removed
Penn Knives
- Equipment condition: removed
Rubber Sword
- Equipment condition: removed
Kralove Cutting Sword
- Equipment condition: removed
The Metronome
- Equipment condition: removed
RIP Shovel
- Equipment condition: removed
Treechnid Root Staff
- Equipment condition: removed
Granny Candy's Stick
- Equipment condition: removed
Kitten Tails
- Equipment condition: removed
Kaniger Staff
- Equipment condition: removed
Unlucky Knight's Broken Sword
- Equipment condition: removed
Tyse Pick
- Equipment condition: removed
Treechnidis Vivitus
- Equipment condition: removed
Rehadaure Hammer
- Equipment condition: removed
Jon Lemon
- Equipment condition: removed
Nomoon
- Equipment condition: removed
Captain Chafer's Small Daggers
- Equipment condition: removed
Oak Killer
- Equipment condition: removed
Clergy Wand
- Equipment condition: removed
Dakn Staff
- Equipment condition: removed
Aj Taye Mace
- Equipment condition: removed
Joan's Bow
- Equipment condition: removed
Powerful Aj Taye Mace
- Equipment condition: removed
Table Knives
- Equipment condition: removed
Polpullet Hammer
- Equipment condition: removed
Ivory Hammer
- Equipment condition: removed
The Infernal Razor
- Equipment condition: removed
Dagguise
- Equipment condition: removed
Mairhe Shovel
- Equipment condition: removed
Rowler Blade
- Equipment condition: removed
Ikan Shovel
- Equipment condition: removed
Nevark Set
- 3 items:
- MP bonus: removed
- AP (added): 1
Lethaline Set
- 2 items:
- Prospecting: removed
- Critical Hits (added): 3
- Initiative (added): 100
- 3 items:
- Prospecting: removed
- Critical Hits (added): 5
- Initiative (added): 300
Oshimo Set
- 2 items:
- Critical Resistance: 40 -> 10
- Initiative: removed
- Pushback damage (added): 10
- 3 items:
- Critical Resistance: 50 -> 25
- Pushback damage (added): 25
- Range: removed
- Initiative: removed
Shushuvereign Set
- 2 items:
- Agility: 40 -> 20
- Chance: 40 -> 20
- 3 items:
- Agility: 60 -> 30
- Chance: 60 -> 30
- MP bonus -> AP bonus
- Critical Resistance: 20 -> 10
Sleet Set
- 3 items:
- Range bonus (added): 1
- 4 items:
- MP bonus: 1 -> AP bonus: 1
- Range (added): 1
Aerdala Set
- 4 items:
- Trap Power: removed
- Trap damage: removed
- Wisdom (added): 5
- 5 items:
- Trap Power: removed
- Trap damage: removed
- Wisdom: 5 -> 10
- 6 items:
- Trap Power: removed
- Trap damage: removed
- MP (added): 1
- 7 items:
- Trap Power: removed
- Trap damage: removed
- AP (added): 1
Treadfast Set
- 3 items:
- Critical Resistance (added): 10
Quartzotic Set
- 2 items:
- Heals: removed
- Chance (added): 40
- 3 items:
- Heals: removed
- MP bonus -> AP bonus
- Chance (added): 40
Father Whupper Set
- 2 items:
- Power: 30 -> 50
- 3 items:
- Power: 30 -> 80
- MP bonus -> AP bonus
Weremoggies Set
- 3 items:
- MP bonus -> AP bonus
Hel Munster Set
- Critical Resistance: removed