Maging System
By Onefifty July 13, 2020, 14:00:31Hi Ankama team.
I have played Dofus Touch since year one anniversary and with the introduction of lower level crafts to crush for more runes, I'd suggest another change - getting rid of the critical failure and failure. Adding sink to an item in maging can be accomplished by overmaging gear. For example maging an adventure hat (that now gives +5 to each stats except wisdom) wouldn't gain sink to the gears maximum value, overmaging, or exoing.
In theory gear could be maged for their full 101 points, rather than +30 strength overmages we could see +101 strength.
If duo element builds could exo or overmage the entire gears potential value we could see stronger tri-elemental sets.
We could see more creative ways to beat monster in pvm. Is this a good suggestion to the maging system?
Your fellow player,
Onefifty
I want to hear Ankama’s thoughts about this too. There’s potential.