[Yawn]#9165
May 03, 2018, 10:41:56
Hi! Many of you shared your opinions, and we're glad. Here's an initial debriefing.
In the current context, the consensus of all communities seem to think that adding new trophies is not a good idea. You don't want the Dofus to suffer, and you'd like to have more equipment possibilities (sets) first. Perfectly understandable!
When it comes to new equipment, know that, no matter what, it's already in the works. Before the end of the summer, you'll be able to have new 200, 170, 90 and 80 sets!
But to get back to the original subject, setting up more specific trophies (Range, etc.) or trophies with penalties to offset excessive bonuses seems to be an interesting option to study. The idea of adding effects such as Cloudy Dofus in the PC version isn't bad in itself, but it isn't feasible at this time in DOFUS Touch.
Finally, some of you mentioned lairs (notably high levels): We've decided to cover this topic in an upcoming post in the workshop to talk about the subject in more detail with you.
Thank you all for your feedback; the subject is still up for discussion if you have other comments or questions!
See message in context
In the current context, the consensus of all communities seem to think that adding new trophies is not a good idea. You don't want the Dofus to suffer, and you'd like to have more equipment possibilities (sets) first. Perfectly understandable!
When it comes to new equipment, know that, no matter what, it's already in the works. Before the end of the summer, you'll be able to have new 200, 170, 90 and 80 sets!
But to get back to the original subject, setting up more specific trophies (Range, etc.) or trophies with penalties to offset excessive bonuses seems to be an interesting option to study. The idea of adding effects such as Cloudy Dofus in the PC version isn't bad in itself, but it isn't feasible at this time in DOFUS Touch.
Finally, some of you mentioned lairs (notably high levels): We've decided to cover this topic in an upcoming post in the workshop to talk about the subject in more detail with you.
Thank you all for your feedback; the subject is still up for discussion if you have other comments or questions!
I think the most important trophies that should be added are those:
- All the elementaries one
- Remueur
- Nomade
- Fonceur
- Observateur
- Vigoureux
- Sanguinaire
- All the Dévastateur versions
The reason is simple, the conditions of those trohpies are quite balanced. And of course don't forget abut how much expensive are the items(190+)[at least in Brutas]. And i think those trophies can give us more gameplay and more playstyles as well. I'm sorry that i put all the trophies in french, i just did a copy past!
Overall, they are a nice bonus and shouldn't be that expensive.
It would help for certain things like diversity but still. Some of those trophies are pretty op in comparison to normal trophies. And it would make the game less fun.
If you want to implement new trophies then think of new ones. Maybe different restrictions different boni or something. Or even different way to obtain them i wouldnt mind that.
There are many other things to be able to open up the game more.
For instance those %res trophies would make the pvp more tedious and the Pvm way more easier in end game.
I would talk with the developers of Dofus PC, and ask them "What would you have done differently given what you know now?", and before these trophies are added the abilities of current Dofuses in-game need to be improved. Or else no one will use sets and Dofuses.
I like the idea (of adding). Think that need more power, ap, mp. How about to make like that give +200 of chance/other but -100vit, but smth like +300chance, but -50 wisdom/-100inteligence/-30power. I mean, more alternative choose of decreasing, not only vitality. This way we could increase some stats by decreasing some not neccesary
It's a realy good Idea.
In the current context, the consensus of all communities seem to think that adding new trophies is not a good idea. You don't want the Dofus to suffer, and you'd like to have more equipment possibilities (sets) first. Perfectly understandable!
When it comes to new equipment, know that, no matter what, it's already in the works. Before the end of the summer, you'll be able to have new 200, 170, 90 and 80 sets!
But to get back to the original subject, setting up more specific trophies (Range, etc.) or trophies with penalties to offset excessive bonuses seems to be an interesting option to study. The idea of adding effects such as Cloudy Dofus in the PC version isn't bad in itself, but it isn't feasible at this time in DOFUS Touch.
Finally, some of you mentioned lairs (notably high levels): We've decided to cover this topic in an upcoming post in the workshop to talk about the subject in more detail with you.
Thank you all for your feedback; the subject is still up for discussion if you have other comments or questions!
The changes on this topic have been completed so we will close this thread.
Thank you all for your participation!