Hello, everyone!
Here's our feedback on your suggestions. Since your input mainly focused on the two level 200 sets, we took a few more liberties with the other sets, even to the point of changing their levels. We'll continue to listen to your input for the next few days.
After next week, it'll be too late. Then we'll be back in touch a few weeks later for the beta, when all this can be tested properly under real-world conditions and with all the information in hand!
A level 200 set based on the Air and Fire elements also seems like a good choice for the game, but not in a situation where it might be totally compatible with the Spectral Bandit and the Ava Taroun. So we'll save that for a later set!
Four of the above sets will go along with new content, while the other will be accessible with resources from Ascension Island. There are some other surprises in store as well!
We haven't given up on our plan to make adjustments to existing equipment. But for right now, our resources are mainly focused on the major end-of-year update.
In the meantime, we don't want to neglect the content that's come in through Ascension Island – for economy reasons within the game, but also to ensure that this feature continues to hold players' interest (and ultimately these two points are closely linked).
Thanks once again to all the players who have taken part in this workshop so far!
See message in context
Here's our feedback on your suggestions. Since your input mainly focused on the two level 200 sets, we took a few more liberties with the other sets, even to the point of changing their levels. We'll continue to listen to your input for the next few days.
After next week, it'll be too late. Then we'll be back in touch a few weeks later for the beta, when all this can be tested properly under real-world conditions and with all the information in hand!
- A level 175-185 set consisting of a cloak, headgear and axe.
- Set focused on the Agility element
- A level 185-190 set consisting of a headgear, ring and belt.
- Set focused on the Air and Intelligence elements
- A level 190-199 set consisting of a ring, belt and cloak.
- Set focused on the Chance and Intelligence elements
- A level 200 set consisting of a cloak, amulet and staff.
- Set focused on the Earth element
- A level 200 set consisting of a headgear, ring and boots.
- Set focused on Power and Pushback Damage
A level 200 set based on the Air and Fire elements also seems like a good choice for the game, but not in a situation where it might be totally compatible with the Spectral Bandit and the Ava Taroun. So we'll save that for a later set!
Four of the above sets will go along with new content, while the other will be accessible with resources from Ascension Island. There are some other surprises in store as well!
We haven't given up on our plan to make adjustments to existing equipment. But for right now, our resources are mainly focused on the major end-of-year update.
In the meantime, we don't want to neglect the content that's come in through Ascension Island – for economy reasons within the game, but also to ensure that this feature continues to hold players' interest (and ultimately these two points are closely linked).
Thanks once again to all the players who have taken part in this workshop so far!
we want selotrops too
First of all,this new sets should be crafted with Ascension Orbs in order to increase value of them, 27.000 kk c/u in brutas (So low),There are really nice combinations of lvl 200 sets in the game except for the build agility/chance,is true that the buff of Hellmunster set helped a bit,but there arent good combinations with Shushu set,u only can have 10/6 or 11/5 without sacrifice some nice stats,so I really think new set Agility/Chance that suits shushu set will help a lot to the game,plus it would very interesting to add Neutral Porcentage Resistance (%) None of 200 sets give nice NeutralResistance and in the end,for High Levels game content will help a lot ( Ascensión Floors 80+)
-New Set that suit Shushu Set is necessary in order to get 11/6 or 12/5 like other final sets,this maybe revive Zurcarak Ag/Cha,Zurcarak class is underpower in this meta,No zurcarak in 1vs1,nor Koliseum,useless in Ascension,medium for f3...
-Neutral Resistance as Bandit give 45 Agility %
Best Wishes.
-Ex-Core,best brutas Cra.
-This set must give an AP bonus if worn completely (We want 12/6! It’s been 4 years)
-Should allow you to get 1/2 (please not more -crit malus!)
-Good % resistances (Why is Spectral set so OP and nothing OP for strength?)
-Should give some critical damage
-High wisdom or decent AP parry (Broucey already gives MP parry)
Strength end game sets are left behind, so I’d like to see one of those. There have been a lot of sets with strength-int combo, and talking about other builds, any build can get to 12/6 easily without
having to sacrifice stats by wearing bad complementary sets.
The best ‘’pure’’ strength set at the moment is probably Broucey, which is a Frigost 2 set without good % resistances.
The best weapon is the Stilted Shovel, also an old item that gives you a huge malus of -Critical Hits. It’s extremely hard to be 1/2 with it, and this weapon can’t compete against lets say, the Sacrificial Daggers for agility build, the Monkiking Sword for chance build, let alone the super OP Corrupted Bow that makes people switch to intelligence.
Despite the release of the Croknives, which in terms of damage is not bad, the stats of it are still inferior to the Shovel. Experienced players still are using the shovel because of its good % resistances.
I could go on and on comparing different builds, different sets, and we'd conclude the same thing. Strenght needs a new set that can compete against all the other OP equipment.
Here's our feedback on your suggestions. Since your input mainly focused on the two level 200 sets, we took a few more liberties with the other sets, even to the point of changing their levels. We'll continue to listen to your input for the next few days.
After next week, it'll be too late. Then we'll be back in touch a few weeks later for the beta, when all this can be tested properly under real-world conditions and with all the information in hand!
A level 200 set based on the Air and Fire elements also seems like a good choice for the game, but not in a situation where it might be totally compatible with the Spectral Bandit and the Ava Taroun. So we'll save that for a later set!
Four of the above sets will go along with new content, while the other will be accessible with resources from Ascension Island. There are some other surprises in store as well!
We haven't given up on our plan to make adjustments to existing equipment. But for right now, our resources are mainly focused on the major end-of-year update.
In the meantime, we don't want to neglect the content that's come in through Ascension Island – for economy reasons within the game, but also to ensure that this feature continues to hold players' interest (and ultimately these two points are closely linked).
Thanks once again to all the players who have taken part in this workshop so far!
The changes on this topic have been completed so we will close this thread.
Thank you all for your participation!