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Dungeon Keeper

By [Ankama]DOFUS-Touch - ANKAMA - March 23, 2022, 08:30:00
AnkaTracker
IMPORTANT: 

The changes planned for very-high-level dungeons have not been applied yet. We first want to examine how the composition of player groups has changed for these dungeons, in order to optimize these changes before deploying them if they seem to be necessary.


Kwakwa

  • The monster's resistance percentages have been reduced: 75% -> 50%.
  • The Kwayalty spell always reduces a resistance by 50%.


Royal Jellies

  • The Royal Blue Jelly's resistance percentage has been reduced to 50% for each element and to -10% in the Water element.
  • The Royal Lemon Jelly's resistance percentage has been reduced to 50% for each element and to -10% in the Air element.
  • The Royal Strawberry Jelly's resistance percentage has been reduced to 50% for each element and to -10% in the Fire element.
  • The Royal Mint Jelly's resistance percentage has been reduced to 50% for each element and to -10% in the Earth element.


Gourlo the Terrible

  • The monster's damage has been slightly reduced.
  • The range of the "Cannonball for Ballsy Opponents" spell has been modified.
  • The monster now has a Heavy and Unmovable state.
  • The resistance penalty applied by proximity to barrels is now applied at start of turn.


Legendary Crackler

  • The maximum number of monsters that the Legendary Crackler can summon has been reduced to 2.
  • The cooldown period for the Summoning of Mountain spell has been increased from 3 to 5 turns.


Ancestral Treechnid

  • The Earth, Neutral and Water resistance percentages have been reduced: 50% -> 30%.


Dragon Pig

  • The duration of the Lethal Blunder spell has been reduced: 2 turns -> 1 turn.
  • The cooldown period for the Lethal Blunder spell has been reduced: 12 turns -> 5 turns.


Koolich

  • The maximum range of the Koolich Breath spell has been increased: 3 -> 4.
  • The Koolich Breath spell no longer requires line of sight.
  • The transformation applied by the Koolich Breath spell can only be applied every other turn, no matter what the target is.


Moon

  • The pushback distance of the Release spell has been increased: 3 -> 4 cells.
  • The effects of the Moon Hammer spell have been modified.
  • The Moon Hammer spell no longer kills the target on a critical hit.
  • A new passive spell, Clair de Moon, has been added to the monster. Throughout the entire fight, if a player takes pushback damage, they will be killed.


Minotoror

  • The monster's resistance percentages have been reduced in the Fire element.


Soft Oak

  • The maximum range of the Soft Oak Branch spell has been reduced: 12 -> 10.
  • The damage done by the Soft Oak Branch spell has been reduced.
  • The amount of AP removed by the Soft Oak Branch spell has been reduced: 2-4 -> 1-2.
  • The effect duration of the Complicity spell has been reduced: 3 -> 2 turns.
  • The cooldown period for the Complicity spell has been reduced: 5 -> 4 turns.


Sphincter Cell

  • The Short Cut spell which allows for teleportation now has a two-turn cooldown period.


Minotot

  • The Destinos spell can no longer inflict a critical hit.
  • The effect duration of the Destinos spell has been reduced: 3 turns -> 1 turn.
  • The poison damage applied by the Destinos spell has been increased.
  • The damage done by the Mythos spell has been increased.


Tengu Snowfoux

  • The Crazy in Love spell can now summon only the following monsters:
    • Yomi Snowfoux
    • Yokai Snowfoux
    • Kami Snowfoux


Nagate

  • The resistance gain has been reduced: 30% -> 10%.
  • While in the Tormented state, she will lose 7% resistance each time one of her allies is killed.
  • The resistance given to other monsters by the Maternal Protection spell has been reduced: 25% -> 20%.
  • The cucumber summoned by Nagate will now disappear on her turn.
  • The healing provided by the Revitalisation spell has been reduced: 20% (50% CH) -> 10% (20% CH).


Tanukouï San

  • The Terracotta General summons has been modified:
    • The Facial Crushing no longer kills targets in the Dye state.
    • The monster now has a new spell, Total Annihilation, which kills targets in the Dye state. This spell cannot be cast on the first turn and then has a one-turn cooldown period.


Founoroshi

  • Lantern Bomb (summons)
    • The Lantern Bomb now explodes on its own turn instead of on the player's turn.
    • The delay before the explosion has been reduced: 2 -> 1.
    • When a lantern explodes, the number of messages in the fight channel has been reduced to improve readability.


Grohlum

  • The duration of invulnerability deactivation has been increased: 1 turn -> 2 turns.
 


Treechnid Family

  • The following monsters have had their resistances reduced:
    • Venerable Treechnid
    • Arachnotron
    • Dark Treechnid
    • Trunknid
  • Summoning Branch
    • This monster no longer has the Summoning of Branches spell. Therefore, it can no longer summon any Summoning Branches or Healing Branches.
    • The Natural Motivation spell now gives 1 AP and inflicts 30 damage.
  • Healing Branch
    • The healing provided by a critical hit with the Revitalising Seed spell has been reduced.


Crobak Family

  • Tamed Crow
    • The pushback distance of the Scramble spell has been reduced: 12 -> 8 cells.
  • Drinker
    • The monster's pushback damage has been reduced.
    • The resistances provided by the Refreshment spell have been reduced: 75% -> 20%.
  • Kapotie the Drinker
    • The monster's pushback damage has been reduced.
    • The resistances provided by the Refreshment spell have been reduced: 75% -> 20%.
 

Minerock Family

  • Crackblade
    • The MP penalty applied by the Stone Throwing spell has been reduced: 3-6 MP -> 1-3 MP.


Kwapa Family

  • Baka
    • The Bad Draqua can only skip the target's turn every other turn.
    • The Bad Draqua spell now causes Fire damage if the Baka is not in the Dampaged state.


Scaly Family

  • Feathodyl
    • The maximum range of the Kinichinti Blindness spell has been reduced: 5 -> 4.
    • The AP cost of the Kinichinti Blindness spell has been increased: 1 -> 4.
    • The number of casts per turn for the Duster spell has been reduced: 2 -> 1.


Tanuki Family

  • Tanukiware Jar (summons)
    • The Tanukiware Jar's health points have been reduced: 1300 -> 880.
  • Shinobuubusu
    • After transforming, the monster casts the Pottery Cycle spell again.
  • Tatatojiki
    • The Tanuki Pottery spell now requires line of sight to be cast.


Firefoux Family

  • Bangartifoux
    • The Incapacitating Banger spell now applies the Disorientated state to the caster for two turns.
    • The Incapacitating Banger spell no longer applies the Gravity state to the target if the caster is in the Disorientated state.


Moon Pirate Family

  • Cannon Dorf
    • The Stealth Bomb spell now has a range of 5-10.
    • The AP cost of the Stealth Bomb spell is now 3.
    • The monster has a new spell, Head Butty, which inflicts Neutral damage in close combat and pushes the target back.


Alchimera Family

  • Snowdew
    • The cooldown period for the Whomp spell has been increased: 3 turns -> 4 turns.
 

Wanted Notices

The specified health point value is the maximum value when the monster's level is variable.

Stats on wanted notices have been modified to maintain consistent growth relative to their level. When necessary, the damage values of certain spells have been adjusted to approximate the results achieved with the old stats.


Mastoslob

  • The monster's health points have been reduced: 7200 -> 6000.


Katigger

  • The monster's health points have been increased: 6100 -> 7700.


The Masked Avenger

  • The Avenging Attack spell is now limited to 1 use per target.
  • The monster's stats have been reduced.
  • The duration of Chance theft for the Avenging Attack spell has been reduced: 4 turns -> 3 turns.
  • The damage done by the Avenging Attack spell has been reduced.


YeCh'Ti

  • The monster's stats have been reduced.
  • The duration of the Invulnerable state when using the Gourmand spell has been increased: 1 turn -> 2 turns.
  • The Gourmand spell can only be used when the caster is in the Invulnerable state.


Doctor Gobotnegg

  • The monster's health points have been reduced: 16000 -> 15000.
  •  The monster's stats have been reduced.
  • The duration of the Unhealable state applied by the Emerald Ray spell has been reduced: 2 turns -> 1 turn.
  • When a target receives the Unhealable state via the Emerald Ray spell, it cannot receive this state again for two turns.


Flasho

  • The monster's stats have been reduced.
  • Its resistance percentages have been reduced for the Air and Fire elements: 50% -> 35%.
  • Its resistance percentage has been increased for the Earth element: 0% -> 10%.


Fuji Snowfoux

  • The monster's health points have been increased: 16000 -> 19000.
  • The monster's stats have been reduced.


Vinnie the Bearbarian

  • The monster's stats have been reduced.
  • The duration of the resistance effect applied by the "Honey I Shrunk The Kids" spell has been reduced: 2 turns -> 1 turn.
  • The duration of effects applied by the Stick With It spell has been reduced: 3 turns -> 2 turns.


Bearendizer

  • The monster's health points have been reduced: 34000 -> 19000.
  • The monster's stats have been reduced.
  • The monster's fixed resistances have been reduced for all elements: 50 -> 40.
  • The Bearfisted spell can now only be used one time per target.
  • The delay before the Gaymova spell kills players has been increased: 10 turns -> 13 turns.


Mekstagob

  • The monster's health points have been reduced: 34000 -> 19000.
  • The monster's stats have been reduced.
  • The monster's fixed resistances have been reduced for all elements: 50 -> 40.
  • The glyph placed by the Mekstaboost spell no longer increases allies' resistances.
  • The maximum range of the Hypertension spell has been reduced: 12 -> 7.
  • Removal of Invulnerability by the Hypertension glyph now occurs at start of turn.
  • Removal of Invulnerability now lasts longer: 1 turn -> 2 turns.


Psychopump

  • The monster's health points have been reduced: 32000 -> 19000.
  • The monster's stats have been reduced.
  • The monster's fixed resistances have been reduced for all elements: 50 -> 40.
  • The damage done by the Now You Seamy spell has been reduced.
  • The damage done by the Sentence spell has been reduced.
  • Damage from the Bondage spell based on the caster's HP has been reduced: 10% -> 8%.


The Ice Knight

  • The monster's health points have been reduced: 32000 -> 19000.
  • The monster's stats have been reduced.
  • The monster's fixed resistances have been reduced for all elements: 50 -> 40.
  • The monster's initial reflected damage has been reduced: 100 -> 90.
  • The maximum range of the Absorbant Blade spell has been reduced: 2 -> 1.
  • The maximum range of the Leap spell has been reduced: 5 -> 3.


Erotegg

  • The monster's health points have been reduced: 30000 -> 19000.
  • The monster's stats have been reduced.
  • The Unshakable state applied by the Don't Move spell is applied only to allies.


Peb'Houlud

  • The monster's health points have been reduced: 26000 -> 19000.
  • The monster's stats have been reduced.


Domoizelle

  • The monster's health points have been reduced: 7200 -> 6000.


Mastigator

  • The monster's stats have been reduced.
 

Quest Monsters

Demonic Ondine

  • The fight has been adapted to be playable with 4 players.
 

Biopantie

  • Management of the monster's states has been clarified in the way effects are displayed.
  • The monster's health points have been reduced: 20000 -> 16000.
  • The monster's stats have been reduced.
  • The monster's fixed resistances have been reduced: 30 -> 10.
 

Enraged Maglob

  • The monster's health points have been reduced: 8 -> 4.


Mummy Nova

  • The monster's health points have been reduced: 25000 -> 20000.
  • The monster's stats have been reduced.
 

Akwadala Guard

  • The AP reduction of the glyph placed by the Bridge Breaker spell has been reduced: 5 -> 3.
  • The glyph's shape now corresponds to its area of effect.
  • Casting the Bridge Breaker spell increases the cooldown period by 1 for allies' use of the Bridge Breaker spell.
  • The resistance penalty of the Osakwa Shaké spell is now 25% for 2 turns.


Manifestation of the Corruption

  • Each monster in the fight now has one element in which its resistances are reduced: 100% -> 70%.


Alert Bulbig

  • Each monster in the fight now has a second element in which its resistances are reduced: 100% -> 0%.


Kordis

  • The monster's health points have been reduced: 20000 -> 9000.
  • The monster's stats have been reduced.
 

Resource Protectors

  • The following challenges can no longer appear:
    • Untouchable
    • Blitzkrieg
    • Statue
  • Containers of plant resin have been added to protectors with the Lumberjack role.
  • Containers of water have been added to protectors with the Farmer role.
  • Protectors' MP have been reduced for level 60: 4 MP -> 3 MP.
  • Protectors now have a new spell, Greetings, that they cast at the start of a fight; the effect of this spell is to teleport them adjacent to the player. The purpose of this spell is to limit the randomness of the starting placement slots on certain maps.
First Ankama intervention
Hello everyone,

Lock for class summons (Eniripsa, Ecaflip, Osamodas, Sadida, Sacrier, and all Dopples) has been readjusted.
See message in context
Reactions 3
Hello everyone,

Lock for class summons (Eniripsa, Ecaflip, Osamodas, Sadida, Sacrier, and all Dopples) has been readjusted.
Score : 1033
Is Sram's Double included in this lock reduction? You don't mention it here but, playing last night, the Double's lock definitely seemed lower than on the live server, which makes the Double near useless in a lot of dungeons.
0 0
Hello everyone,

The changes on this topic have been completed so we will close this thread.

Thank you all for your participation!