FR EN
FR EN
+
Level 200
Sacrier
Super-Helper
Dodge
Equipment

Spells

1 Soul Capture
6 Transposition
1 Moon Hammer
5 Vital Punishment
1 Evasion
1 Leek Pie
1 Bloodthirsty Madness
1 Forced Punishment
1 Summoning of Sacrier Dopple
6 Attraction
6 Nimble Punishment
6 Sacrifice
1 Spiritual Punishment
1 Pain Shared
6 Punishment
6 Swap
1 Weapon Skill
6 Bold Punishment
6 Assault
1 Mount Taming
6 Dissolution
1 Absorption
6 Cooperation
1 Summoning of Chaferfu
5 Flying Sword
1 Sacrier's Foot
1 Life Transfer
6 Fury
Soul Capture 1

Soul Capture 0 Range / 4AP

Allows the caster to capture defeated creatures' souls at the end of a fight.

Normal effects

'Soul Seeker' state (4 turns)

Critical effects

No effect for this spell

Other characteristics

Turns between two casts
6
Modifiable range
No
Line of sight
No
Cast in a straight line only
No
Free cells
No
Characteristics
Experience:
5752 % (8431429412 / 5605424000)
Health points:
4 438
Primary characteristics
AP 7 3 10
MP 3 0 3
Range 0 4 4
Vitality 2090 1298 3388
Agility 100 204 304
Chance 100 513 613
Strength 100 72 172
Intelligence 100 79 179
Power 0 49 49
Critical 0 6 6
Wisdom 100 257 357
Secondary characteristics
AP Reduction 35 0 35
AP Parry 35 0 35
MP Reduction 35 0 35
MP Parry 35 0 35
Heals 0 0 0
Lock 30 0 30
Dodge 30 0 30
Initiative 1268 809 2077
Summons 1 1 2
Prospecting 161 139 300
Damage
Damage 47
Critical damage 0
Neutral (fixed) 0
Earth (fixed) 0
Fire (fixed) 0
Water (fixed) 10
Air (fixed) 0
Reflect 0
Traps (fixed) 0
Traps (Power) 0
Pushback 0
Resistances (%)
Neutral (fixed) 0
Neutral (%) 8
Earth (fixed) 17
Earth (%) 11
Fire (fixed) 16
Fire (%) 12
Water (fixed) 16
Water (%) 6
Air (fixed) 9
Air (%) 7
Critical Hits (fixed) 0
Pushback (fixed) 0
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