FR EN
+
Level 200
Sram
Herdegrize
Equipment

Spells

1 Soul Capture
1 Epidemic
1 Jinx
1 Lightning Strike
1 Leek Pie
6 Chakra Concentration
6 Mist
1 Summoning of Arachnee
1 Tricky Trap
1 Mistake
6 Double
1 Trap of Silence
6 Lethal Trap
1 Release
6 Deviousness
6 Weapon Skill
1 Perfidy
6 Sap Trap
6 Fear
6 Con
6 Repelling Trap
6 Lethal Attack
6 Mass Trap
1 Summoning of Chaferfu
2 Summoning of Sram Dopple
3 Tricky Blow
1 Insidious Poison
1 Paralysing Trap
6 Invisibility
Soul Capture 1

Soul Capture 0 Range / 4AP

Allows the caster to capture defeated creatures' souls at the end of a fight.

Normal effects

'Soul Seeker' state (4 turns)

Critical effects

No effect for this spell

Other characteristics

Turns between two casts
6
Modifiable range
No
Line of sight
No
Cast in a straight line only
No
Free cells
No
Characteristics
Experience:
7270 % (9190424038 / 5605424000)
Health points:
3 366
Primary characteristics
AP 7 3 10
MP 3 2 5
Range 0 4 4
Vitality 492 1824 2316
Agility 100 0 100
Chance 100 0 100
Strength 400 717 1117
Intelligence 100 229 329
Power 0 40 40
Critical 0 20 20
Wisdom 101 189 290
Secondary characteristics
AP Reduction 29 0 29
AP Parry 29 -3 26
MP Reduction 29 0 29
MP Parry 29 12 41
Heals 0 9 9
Lock 10 4 14
Dodge 10 27 37
Initiative 1646 947 2593
Summons 1 0 1
Prospecting 110 20 130
Damage
Damage 0
Critical damage 0
Neutral (fixed) 78
Earth (fixed) 85
Fire (fixed) 35
Water (fixed) 0
Air (fixed) 0
Reflect 0
Traps (fixed) 0
Traps (Power) 0
Pushback 0
Resistances (%)
Neutral (fixed) 15
Neutral (%) 7
Earth (fixed) 5
Earth (%) 9
Fire (fixed) 0
Fire (%) 9
Water (fixed) 0
Water (%) 27
Air (fixed) 11
Air (%) 7
Critical Hits (fixed) 13
Pushback (fixed) 0
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