FR EN
FR EN
+
Level 200
Sacrier
Marabout
Herdegrize
Equipment

Spells

1 Soul Capture
6 Transposition
1 Vital Punishment
1 Lightning Strike
2 Evasion
1 Leek Pie
2 Bloodthirsty Madness
6 Forced Punishment
6 Summoning of Sacrier Dopple
6 Attraction
6 Nimble Punishment
5 Sacrifice
4 Release
1 Spiritual Punishment
2 Pain Shared
6 Punishment
6 Swap
6 Weapon Skill
1 Bold Punishment
1 Assault
1 Dissolution
3 Cawwot
1 Absorption
6 Cooperation
1 Summoning of Chaferfu
2 Flying Sword
6 Sacrier's Foot
5 Life Transfer
6 Fury
Soul Capture 1

Soul Capture 0 Range / 4AP

Allows the caster to capture defeated creatures' souls at the end of a fight.

Normal effects

'Soul Seeker' state (4 turns)

Critical effects

No effect for this spell

Other characteristics

Turns between two casts
6
Modifiable range
No
Line of sight
No
Cast in a straight line only
No
Free cells
No
Characteristics
Experience:
5863 % (8487003786 / 5605424000)
Health points:
5 348
Primary characteristics
AP 7 4 11
MP 3 2 5
Range 0 4 4
Vitality 2090 2208 4298
Agility 82 0 82
Chance 100 0 100
Strength 100 700 800
Intelligence 100 0 100
Power 0 133 133
Critical Hits 0 20 20
Wisdom 0 247 247
Secondary characteristics
AP reduction 24 0 24
AP Parry 24 5 29
MP reduction 24 0 24
MP Parry 24 27 51
Heals 0 0 0
Lock 8 31 39
Dodge 8 6 14
Initiative 1082 478 1560
Summons 1 2 3
Prospecting 110 21 131
Damage
Damage 0
Critical damage 10
Neutral (fixed) 94
Earth (fixed) 100
Fire (fixed) 5
Water (fixed) 5
Air (fixed) 0
Reflect 0
Traps (fixed) 0
Traps (Power) 0
Pushback 7
Resistances (%)
Neutral (fixed) 13
Neutral (%) 5
Earth (fixed) 0
Earth (%) 16
Fire (fixed) 0
Fire (%) 32
Water (fixed) 0
Water (%) 32
Air (fixed) 4
Air (%) 30
Critical Hits (fixed) 27
Pushback (fixed) 0