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Spells
Weapon Skill 6

Weapon Skill 0 Range / 2AP

Increases the damage inflicted and healing caused by weapons.

Normal effects

100 Power (weapons) (3 turns)

Critical effects

120 Power (weapons) (3 turns)

Other characteristics

Probability of Critical Hit
50%
Turns between two casts
5
Modifiable range
No
Line of sight
No
Cast in a straight line only
No
Free cells
No