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Spells
Weapon Skill 6

Weapon Skill 0 Range / 2AP

Increases the damage inflicted and healing caused by weapons.

Normal effects

100 Power (weapons) (3 turns)

Critical effects

120 Power (weapons) (3 turns)

Other characteristics

Probability of Critical Hit
1/50
Recast interval
5
Modifiable range
No
Line of sight
No
Cast in a straight line only
No
Target necessary
Yes