Spells

Absorption 1 - 3 Range / 4AP
This spell allows its caster to steal HP from an enemy by inflicting Fire damage.
Normal effects
19 to 23 (Fire steal)
Critical effects
24 to 28 (Fire steal)
Other characteristics
Probability of Critical Hit
40%
Casts per player per turn
2
Modifiable range
No
Line of sight
Yes
Cast in a straight line only
No
Free cells
No