Spells

Transfusion Arrow 1 - 4 Range / 3AP
Steals HP in the Earth element from the targeted enemy.
If the spell is cast on an ally, heals that ally by a percentage of their health points at the expense of the caster's.
If the Cra is in the Guardian state, healing does not cost anything.
If the spell is cast on an ally, heals that ally by a percentage of their health points at the expense of the caster's.
If the Cra is in the Guardian state, healing does not cost anything.
Normal effects
11 to 13 (Earth steal)
10% of attacker's HP (Neutral damage)
Heal: 10% of max HP
Heal: 10% of max HP
Critical effects
13 to 15 (Earth steal)
10% of attacker's HP (Neutral damage)
Heal: 12% of max HP
Heal: 12% of max HP
Other characteristics
Probability of Critical Hit
1/40
Uses per turn
1
Modifiable range
Yes
Line of sight
Yes
Cast in a straight line only
No
Target necessary
Yes