Spells

Assault 1 - 3 Range / 3AP
Required level: 21
Steals HP in the Air element.
Heals allies in the Perfusion state.
Heals allies in the Perfusion state.
Normal effects
4 to 5 (Air steal)
7 to 9 (Air damage)
Transfusion
Critical effects
5 to 6 (Air steal)
9 to 11 (Air damage)
Transfusion
Other characteristics
Probability of Critical Hit
1/40
Uses per turn
4
Number of casts per turn per target
2
Modifiable range
No
Line of sight
Yes
Cast in a straight line only
Yes
Target necessary
Yes