Spells

Dissolution 0 Range / 3AP
Required level: 42
Steals health points and inflicts damage in the Water element around the caster. Reduces the lock of targets hit and increases the caster's.
Normal effects
21 to 24 (Water damage)
-10 Lock (1 turn)
5 Lock (1 turn)
Dissolution
Critical effects
24 to 27 (Water damage)
Dissolution
5 Lock (1 turn)
-10 Lock (1 turn)
Other characteristics
Probability of Critical Hit
1/40
Uses per turn
2
Modifiable range
No
Line of sight
No
Cast in a straight line only
No
Target necessary
Yes
Area of Effect
Circle of 1 cell
