Spells

Life Transfer 2 Range / 2AP
Required level: 113
Transfers some of the Sacrier's HP to their allies and applies the Perfusion state.
The state is not applied to other Sacriers.
The state is not applied to other Sacriers.
Normal effects
Gives 10% of own HP
'Perfusion' state (2 turns)
'Transfusion' state (2 turns)
Critical effects
Gives 10% of own HP
Heal: 2% of max HP
'Perfusion' state (2 turns)
'Transfusion' state (2 turns)
Other characteristics
Probability of Critical Hit
1/50
Recast interval
4
Modifiable range
Yes
Line of sight
No
Cast in a straight line only
No
Target necessary
Yes
Area of Effect
Circle of 3 cells
