FR EN ES
Spells
Light Speed

Light Speed 4 - 4 Range / 4AP

Required level: 200
Teleports the caster to the targeted cell, marking enemies along the way.
At the end of the turn, inflicts Air damage on marked targets, which increases with each target travelled through.
If the spell doesn't hit any targets, it cannot be recast during the turn.
Level :
1|2|3|4|5|6

Normal effects

Teleports to the targeted cell
Light Speed: -1 turns until recast
26 to 30 (Air damage)

Critical effects

Teleports to the targeted cell
Light Speed: -1 turns until recast
31 to 35 (Air damage)

Other characteristics

Probability of Critical Hit
20%
Uses per turn
2
Recast interval
1
Modifiable range
No
Line of sight
No
Cast in a straight line only
Yes
Target necessary
No