FR EN ES
Spells
Puncture

Puncture 1 - 2 Range / 4AP

Required level: 17
Inflicts Water damage and heals allies in the Perfusion state.
Level :
1|2|3|4|5|6

Normal effects

21 to 24 (Water damage)
Transfusion

Critical effects

24 to 27 (Water damage)
Transfusion

Other characteristics

Probability of Critical Hit
1/35
Uses per turn
2
Number of casts per turn per target
1
Modifiable range
No
Line of sight
No
Cast in a straight line only
No
Target necessary
Yes