Spells

Rekop 1 - 3 Range / 4AP
Required level: 90
Inflicts Air, Water and Earth damage.
The spell takes effect randomly in 1, 2 or 3 turns.
The later the damage is applied, the more significant it will be.
The spell takes effect randomly in 1, 2 or 3 turns.
The later the damage is applied, the more significant it will be.
Normal effects
11 to 13 (Earth damage)
11 to 13 (Air damage)
11 to 13 (Water damage)
11 to 13 (Earth damage) (1 turn)
11 to 13 (Air damage) (1 turn)
11 to 13 (Water damage) (1 turn)
13 to 15 (Earth damage) (2 turns)
13 to 15 (Air damage) (2 turns)
13 to 15 (Water damage) (2 turns)
15 to 17 (Earth damage) (3 turns)
15 to 17 (Air damage) (3 turns)
15 to 17 (Water damage) (3 turns)
Critical effects
13 to 15 (Earth damage)
13 to 15 (Air damage)
13 to 15 (Water damage)
13 to 15 (Earth damage) (1 turn)
13 to 15 (Air damage) (1 turn)
13 to 15 (Water damage) (1 turn)
15 to 17 (Earth damage) (2 turns)
15 to 17 (Air damage) (2 turns)
15 to 17 (Water damage) (2 turns)
17 to 19 (Earth damage) (3 turns)
17 to 19 (Air damage) (3 turns)
17 to 19 (Water damage) (3 turns)
Other characteristics
Probability of Critical Hit
1/2
Number of casts per turn per target
2
Modifiable range
Yes
Line of sight
Yes
Cast in a straight line only
No
Target necessary
Yes