FR EN ES
Spells
Absinthe 1

Absinthe 1 - 1 Range / 3AP

Inflicts Air damage and repels targets to the edge of the cross.
The caster gains a Dodge bonus for each enemy hit and then loses the Drunk state.
The Drunk state is required.

Normal effects

14 to 17 (Air damage)
Absinthe
15 Dodge (1 turn)
Pushes back 2 cell(s)
Pushes back 1 cell(s)
Removes the Drunk state

Critical effects

16 to 19 (Air damage)
Absinthe
15 Dodge (1 turn)
Pushes back 2 cell(s)
Pushes back 1 cell(s)
Removes the Drunk state

Other characteristics

Probability of Critical Hit
1/40
Uses per turn
1
Modifiable range
Yes
Line of sight
Yes
Cast in a straight line only
No
Target necessary
Yes
Area of Effect
1-cell diagonal cross