FR EN
Spells
Clock 1

Clock 1 - 3 Range / 4AP

Inflicts Water damage on the target.
If the target has already suffered an AP removal by the caster this turn, steals HP in the Water element instead.

Normal effects

26 to 30 (Water damage)
26 to 30 (Water steal)

Critical effects

31 to 35 (Water damage)
31 to 35 (Water steal)

Other characteristics

Probability of Critical Hit
1/35
Number of casts per turn per target
2
Modifiable range
No
Line of sight
Yes
Cast in a straight line only
Yes
Target necessary
Yes