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As we are adapting the various game interfaces to the tablet environment, we have a few modifications planned regarding dialog with NPCs and displaying chat bubbles; for more information, please keep reading!
For the Marketplace, we've placed the emphasis on:
 
  • accessibility: to be able to navigate to and from the Marketplace, everywhere that it might be practical;
  • efficient searching: by category or by text, to more quickly find an item on sale, in particular now that all the items are in a single Marketplace;
  • optimization of the available display area: to be able to see more items at the same time.
After the character creation screen, it's the Shop's interfaces' turn to get a complete overhaul. Yep! Although it's usually the Shop that lets you sharpen up your style, this time it's the Shop that's getting a makeover!
 
To better stick to the Tablet environment, we want to dissociate opening the smileys interface and the chat interface. Here's the result!
Economic Model Devblog - October 19, 2015 - [Izmar]
The Closed Beta of DOFUS Touch starts tomorrow. In order to boost our beta testers' experience and to keep you informed of DOFUS Touch's ways and means, we would like to present to you the economic model that we are currently considering for the game.